PWADi-namespace = "zdoom"; thing // 0 { x = 0.0; y = 0.0; angle = 90; type = 1; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 1 { x = -160.0; y = 288.0; angle = 270; type = 9057; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 2 { x = 176.0; y = 272.0; angle = 270; type = 9057; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 3 { x = 32.0; y = 272.0; angle = 270; type = 9060; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 4 { x = 368.0; y = 400.0; angle = 225; type = 9055; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 5 { x = -128.0; y = 144.0; height = 32.0; angle = 225; type = 61; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 6 { x = 0.0; y = 416.0; angle = 225; type = 63; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 7 { x = -64.0; y = 224.0; angle = 225; type = 62; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 8 { x = 64.0; y = 192.0; angle = 225; type = 75; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 9 { x = 0.0; y = 528.0; angle = 225; type = 79; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 10 { x = 448.0; y = 544.0; angle = 225; type = 24; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 11 { x = 576.0; y = 1216.0; angle = 180; type = 64; special = 11; arg0 = 1; arg1 = 16; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; } thing // 12 { x = 64.0; y = 624.0; angle = 180; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 13 { x = 416.0; y = 1024.0; angle = 90; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 14 { x = -64.0; y = 624.0; angle = 180; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 15 { x = 0.0; y = 0.0; angle = 180; type = 2001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 16 { x = 0.0; y = 0.0; angle = 180; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 17 { x = 0.0; y = 0.0; angle = 180; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 18 { x = 0.0; y = 0.0; angle = 180; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 19 { x = 704.0; y = 1248.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 20 { x = 448.0; y = 1536.0; angle = 270; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 21 { x = 1792.0; y = 1152.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 22 { x = 1792.0; y = 1408.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 23 { x = 1792.0; y = 1344.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 24 { x = 1792.0; y = 1280.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 25 { x = 1792.0; y = 1472.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 26 { x = 1792.0; y = 1216.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 27 { x = 1680.0; y = 1296.0; angle = 180; type = 16; special = 75; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; translucent = true; } vertex // 0 { x = 48.0; y = 32.0; } vertex // 1 { x = 64.0; y = 32.0; } vertex // 2 { x = -64.0; y = -32.0; } vertex // 3 { x = -64.0; y = 32.0; } vertex // 4 { x = 64.0; y = -32.0; } vertex // 5 { x = 96.0; y = 112.0; } vertex // 6 { x = 192.0; y = 128.0; } vertex // 7 { x = 208.0; y = 272.0; } vertex // 8 { x = 176.0; y = 352.0; } vertex // 9 { x = 80.0; y = 384.0; } vertex // 10 { x = 64.0; y = 384.0; } vertex // 11 { x = -160.0; y = 352.0; } vertex // 12 { x = -64.0; y = 384.0; } vertex // 13 { x = -210.0; y = 282.0; } vertex // 14 { x = -224.0; y = 128.0; } vertex // 15 { x = -160.0; y = 64.0; 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y = 1856.0; } vertex // 167 { x = 1312.0; y = 1856.0; } vertex // 168 { x = 1328.0; y = 1872.0; } vertex // 169 { x = 1328.0; y = 1904.0; } vertex // 170 { x = 1312.0; y = 1920.0; } vertex // 171 { x = 1408.0; y = 1952.0; } vertex // 172 { x = 1424.0; y = 1968.0; } vertex // 173 { x = 1408.0; y = 1920.0; } vertex // 174 { x = 1424.0; y = 1904.0; } vertex // 175 { x = 1456.0; y = 1904.0; } vertex // 176 { x = 1472.0; y = 1920.0; } vertex // 177 { x = 1472.0; y = 1952.0; } vertex // 178 { x = 1456.0; y = 1968.0; } vertex // 179 { x = 1616.0; y = 1024.0; } vertex // 180 { x = 1600.0; y = 1008.0; } vertex // 181 { x = 1600.0; y = 976.0; } vertex // 182 { x = 1616.0; y = 960.0; } vertex // 183 { x = 1648.0; y = 960.0; } vertex // 184 { x = 1664.0; y = 976.0; } vertex // 185 { x = 1664.0; y = 1008.0; } vertex // 186 { x = 1648.0; y = 1024.0; } vertex // 187 { x = 1136.0; y = 1840.0; } vertex // 188 { x = 1152.0; y = 1856.0; } vertex // 189 { x = 1136.0; y = 1808.0; } vertex // 190 { x = 1152.0; 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y = 1216.0; } vertex // 215 { x = 1904.0; y = 1216.0; } vertex // 216 { x = 1920.0; y = 1232.0; } vertex // 217 { x = 1920.0; y = 1264.0; } vertex // 218 { x = 1904.0; y = 1280.0; } vertex // 219 { x = 1872.0; y = 1024.0; } vertex // 220 { x = 1856.0; y = 1008.0; } vertex // 221 { x = 1856.0; y = 976.0; } vertex // 222 { x = 1872.0; y = 960.0; } vertex // 223 { x = 1904.0; y = 960.0; } vertex // 224 { x = 1920.0; y = 976.0; } vertex // 225 { x = 1920.0; y = 1008.0; } vertex // 226 { x = 1904.0; y = 1024.0; } linedef // 0 { v1 = 0; v2 = 1; sidefront = 0; blocking = true; } linedef // 1 { v1 = 2; v2 = 3; sidefront = 1; blocking = true; } linedef // 2 { v1 = 4; v2 = 2; sidefront = 2; blocking = true; } linedef // 3 { v1 = 1; v2 = 4; sidefront = 3; blocking = true; } linedef // 4 { v1 = 5; v2 = 0; sidefront = 4; blocking = true; } linedef // 5 { v1 = 6; v2 = 5; sidefront = 5; blocking = true; } linedef // 6 { v1 = 7; v2 = 6; sidefront = 6; blocking = true; } linedef // 7 { v1 = 8; v2 = 7; sidefront = 7; sideback = 8; twosided = true; } linedef // 8 { v1 = 9; v2 = 8; sidefront = 9; blocking = true; } linedef // 9 { v1 = 10; v2 = 9; sidefront = 10; blocking = true; } linedef // 10 { v1 = 11; v2 = 12; sidefront = 11; blocking = true; } linedef // 11 { v1 = 13; v2 = 11; sidefront = 12; sideback = 13; twosided = true; } linedef // 12 { v1 = 14; v2 = 13; sidefront = 14; blocking = true; } linedef // 13 { v1 = 15; v2 = 14; sidefront = 15; blocking = true; } linedef // 14 { v1 = 3; v2 = 15; sidefront = 16; blocking = true; } linedef // 15 { v1 = 3; v2 = 0; sidefront = 17; sideback = 18; twosided = true; } linedef // 16 { v1 = 8; v2 = 16; sidefront = 19; blocking = true; } linedef // 17 { v1 = 16; v2 = 17; sidefront = 20; blocking = true; } linedef // 18 { v1 = 17; v2 = 18; sidefront = 21; blocking = true; } linedef // 19 { v1 = 18; v2 = 19; sidefront = 22; blocking = true; } linedef // 20 { v1 = 20; v2 = 21; sidefront = 23; blocking = true; } linedef // 21 { v1 = 21; v2 = 22; sidefront = 24; blocking = true; } linedef // 22 { v1 = 22; v2 = 23; sidefront = 25; blocking = true; } linedef // 23 { v1 = 23; v2 = 24; sidefront = 26; blocking = true; } linedef // 24 { v1 = 24; v2 = 25; sidefront = 27; blocking = true; } linedef // 25 { v1 = 25; v2 = 26; sidefront = 28; blocking = true; } linedef // 26 { v1 = 26; v2 = 7; sidefront = 29; blocking = true; } linedef // 27 { v1 = 27; v2 = 28; sidefront = 30; blocking = true; } linedef // 28 { v1 = 28; v2 = 10; sidefront = 31; blocking = true; } linedef // 29 { v1 = 12; v2 = 10; sidefront = 32; sideback = 33; twosided = true; } linedef // 30 { v1 = 12; v2 = 29; sidefront = 34; blocking = true; } linedef // 31 { v1 = 29; v2 = 30; sidefront = 35; blocking = true; } linedef // 32 { v1 = 30; v2 = 31; sidefront = 36; blocking = true; } linedef // 33 { v1 = 32; v2 = 33; sidefront = 37; blocking = true; } linedef // 34 { v1 = 34; v2 = 32; sidefront = 38; blocking = true; } linedef // 35 { v1 = 35; v2 = 34; sidefront = 39; blocking = true; } linedef // 36 { v1 = 36; v2 = 35; sidefront = 40; blocking = true; } linedef // 37 { v1 = 37; v2 = 36; sidefront = 41; blocking = true; } linedef // 38 { v1 = 38; v2 = 37; sidefront = 42; blocking = true; } linedef // 39 { v1 = 31; v2 = 38; sidefront = 43; blocking = true; } linedef // 40 { v1 = 31; v2 = 33; sidefront = 44; sideback = 45; id = 1; special = 156; arg0 = 1; arg2 = 2; twosided = true; } linedef // 41 { v1 = 33; v2 = 27; sidefront = 46; blocking = true; } linedef // 42 { v1 = 19; v2 = 21; sidefront = 47; sideback = 48; id = 1; special = 156; arg0 = 1; arg2 = 2; twosided = true; } linedef // 43 { v1 = 19; v2 = 39; sidefront = 49; blocking = true; } linedef // 44 { v1 = 39; v2 = 20; sidefront = 50; blocking = true; } linedef // 45 { v1 = 40; v2 = 11; sidefront = 51; blocking = true; } linedef // 46 { v1 = 41; v2 = 40; sidefront = 52; blocking = true; } linedef // 47 { v1 = 42; v2 = 41; sidefront = 53; sideback = 54; twosided = true; } linedef // 48 { v1 = 43; v2 = 42; sidefront = 55; blocking = true; } linedef // 49 { v1 = 44; v2 = 43; sidefront = 56; blocking = true; } linedef // 50 { v1 = 45; v2 = 44; sidefront = 57; blocking = true; } linedef // 51 { v1 = 13; v2 = 45; sidefront = 58; blocking = true; } linedef // 52 { v1 = 46; v2 = 41; sidefront = 59; blocking = true; } linedef // 53 { v1 = 47; v2 = 46; sidefront = 60; blocking = true; } linedef // 54 { v1 = 42; v2 = 48; sidefront = 61; blocking = true; } linedef // 55 { v1 = 49; v2 = 50; sidefront = 62; blocking = true; } linedef // 56 { v1 = 48; v2 = 46; sidefront = 63; sideback = 64; twosided = true; } linedef // 57 { v1 = 48; v2 = 51; sidefront = 65; blocking = true; } linedef // 58 { v1 = 51; v2 = 52; sidefront = 66; blocking = true; } linedef // 59 { v1 = 52; v2 = 49; sidefront = 67; blocking = true; } linedef // 60 { v1 = 53; v2 = 54; sidefront = 68; sideback = 69; twosided = true; } linedef // 61 { v1 = 54; v2 = 55; sidefront = 70; sideback = 71; twosided = true; } linedef // 62 { v1 = 55; v2 = 56; sidefront = 72; sideback = 73; twosided = true; } linedef // 63 { v1 = 56; v2 = 53; sidefront = 74; sideback = 75; twosided = true; } linedef // 64 { v1 = 55; v2 = 57; sidefront = 76; sideback = 77; twosided = true; } linedef // 65 { v1 = 57; v2 = 58; sidefront = 78; sideback = 79; twosided = true; } linedef // 66 { v1 = 58; v2 = 56; sidefront = 80; sideback = 81; twosided = true; } linedef // 67 { v1 = 57; v2 = 59; sidefront = 82; sideback = 83; twosided = true; } linedef // 68 { v1 = 59; v2 = 60; sidefront = 84; sideback = 85; twosided = true; } linedef // 69 { v1 = 60; v2 = 58; sidefront = 86; sideback = 87; twosided = true; } linedef // 70 { v1 = 59; v2 = 61; sidefront = 88; sideback = 89; twosided = true; } linedef // 71 { v1 = 61; v2 = 62; sidefront = 90; sideback = 91; twosided = true; } linedef // 72 { v1 = 63; v2 = 60; sidefront = 92; sideback = 93; twosided = true; } linedef // 73 { v1 = 61; v2 = 64; sidefront = 94; sideback = 95; twosided = true; } linedef // 74 { v1 = 64; v2 = 65; sidefront = 96; sideback = 97; twosided = true; } linedef // 75 { v1 = 66; v2 = 63; sidefront = 98; sideback = 99; twosided = true; } linedef // 76 { v1 = 64; v2 = 67; sidefront = 100; sideback = 101; twosided = true; } linedef // 77 { v1 = 67; v2 = 68; sidefront = 102; sideback = 103; twosided = true; } linedef // 78 { v1 = 68; v2 = 66; sidefront = 104; sideback = 105; twosided = true; } linedef // 79 { v1 = 62; v2 = 60; sidefront = 106; sideback = 107; twosided = true; } linedef // 80 { v1 = 65; v2 = 62; sidefront = 108; sideback = 109; twosided = true; } linedef // 81 { v1 = 68; v2 = 65; sidefront = 110; sideback = 111; twosided = true; } linedef // 82 { v1 = 66; v2 = 69; sidefront = 112; sideback = 113; twosided = true; } linedef // 83 { v1 = 69; v2 = 70; sidefront = 114; sideback = 115; twosided = true; } linedef // 84 { v1 = 71; v2 = 63; sidefront = 116; sideback = 117; twosided = true; } linedef // 85 { v1 = 69; v2 = 72; sidefront = 118; sideback = 119; twosided = true; } linedef // 86 { v1 = 72; v2 = 73; sidefront = 120; sideback = 121; twosided = true; } linedef // 87 { v1 = 74; v2 = 71; sidefront = 122; sideback = 123; twosided = true; } linedef // 88 { v1 = 72; v2 = 75; sidefront = 124; sideback = 125; twosided = true; } linedef // 89 { v1 = 75; v2 = 76; sidefront = 126; sideback = 127; twosided = true; } linedef // 90 { v1 = 76; v2 = 77; sidefront = 128; sideback = 129; twosided = true; } linedef // 91 { v1 = 70; v2 = 63; sidefront = 130; sideback = 131; twosided = true; } linedef // 92 { v1 = 73; v2 = 70; sidefront = 132; sideback = 133; twosided = true; } linedef // 93 { v1 = 76; v2 = 73; sidefront = 134; sideback = 135; twosided = true; } linedef // 94 { v1 = 77; v2 = 71; sidefront = 136; sideback = 137; twosided = true; } linedef // 95 { v1 = 77; v2 = 78; sidefront = 138; sideback = 139; twosided = true; } linedef // 96 { v1 = 79; v2 = 74; sidefront = 140; sideback = 141; twosided = true; } linedef // 97 { v1 = 78; v2 = 74; sidefront = 142; sideback = 143; twosided = true; } linedef // 98 { v1 = 78; v2 = 80; sidefront = 144; sideback = 145; twosided = true; } linedef // 99 { v1 = 50; v2 = 81; sidefront = 146; sideback = 147; id = 2; special = 156; arg0 = 2; arg2 = 2; twosided = true; } linedef // 100 { v1 = 80; v2 = 79; sidefront = 148; sideback = 149; twosided = true; } linedef // 101 { v1 = 80; v2 = 81; sidefront = 150; sideback = 151; twosided = true; } linedef // 102 { v1 = 82; v2 = 81; sidefront = 152; blocking = true; } linedef // 103 { v1 = 83; v2 = 82; sidefront = 153; blocking = true; } linedef // 104 { v1 = 84; v2 = 83; sidefront = 154; blocking = true; } linedef // 105 { v1 = 50; v2 = 84; sidefront = 155; blocking = true; } linedef // 106 { v1 = 50; v2 = 79; sidefront = 156; sideback = 157; twosided = true; } linedef // 107 { v1 = 81; v2 = 47; sidefront = 158; blocking = true; } linedef // 108 { v1 = 85; v2 = 86; sidefront = 159; sideback = 160; id = 2; special = 156; arg0 = 2; arg2 = 2; twosided = true; } linedef // 109 { v1 = 87; v2 = 85; sidefront = 161; blocking = true; } linedef // 110 { v1 = 88; v2 = 89; sidefront = 162; blocking = true; } linedef // 111 { v1 = 86; v2 = 90; sidefront = 163; blocking = true; } linedef // 112 { v1 = 91; v2 = 86; sidefront = 164; blocking = true; } linedef // 113 { v1 = 92; v2 = 91; sidefront = 165; blocking = true; } linedef // 114 { v1 = 85; v2 = 92; sidefront = 166; blocking = true; } linedef // 115 { v1 = 90; v2 = 88; sidefront = 167; blocking = true; } linedef // 116 { v1 = 90; v2 = 87; sidefront = 168; sideback = 169; twosided = true; } linedef // 117 { v1 = 93; v2 = 87; sidefront = 170; blocking = true; } linedef // 118 { v1 = 94; v2 = 93; sidefront = 171; blocking = true; } linedef // 119 { v1 = 89; v2 = 95; sidefront = 172; blocking = true; } linedef // 120 { v1 = 96; v2 = 97; sidefront = 173; sideback = 174; twosided = true; } linedef // 121 { v1 = 97; v2 = 98; sidefront = 175; sideback = 176; twosided = true; } linedef // 122 { v1 = 98; v2 = 99; sidefront = 177; sideback = 178; twosided = true; } linedef // 123 { v1 = 99; v2 = 100; sidefront = 179; sideback = 180; twosided = true; } linedef // 124 { v1 = 100; v2 = 101; sidefront = 181; sideback = 182; twosided = true; } linedef // 125 { v1 = 101; v2 = 102; sidefront = 183; sideback = 184; twosided = true; } linedef // 126 { v1 = 102; v2 = 103; sidefront = 185; sideback = 186; twosided = true; } linedef // 127 { v1 = 103; v2 = 96; sidefront = 187; sideback = 188; twosided = true; } linedef // 128 { v1 = 104; v2 = 105; sidefront = 189; sideback = 190; twosided = true; } linedef // 129 { v1 = 105; v2 = 106; sidefront = 191; sideback = 192; twosided = true; } linedef // 130 { v1 = 106; v2 = 107; sidefront = 193; sideback = 194; twosided = true; } linedef // 131 { v1 = 107; v2 = 108; sidefront = 195; sideback = 196; twosided = true; } linedef // 132 { v1 = 108; v2 = 109; sidefront = 197; sideback = 198; twosided = true; } linedef // 133 { v1 = 109; v2 = 110; sidefront = 199; sideback = 200; twosided = true; } linedef // 134 { v1 = 110; v2 = 111; sidefront = 201; sideback = 202; twosided = true; } linedef // 135 { v1 = 111; v2 = 104; sidefront = 203; sideback = 204; twosided = true; } linedef // 136 { v1 = 112; v2 = 113; sidefront = 205; sideback = 206; twosided = true; } linedef // 137 { v1 = 113; v2 = 114; sidefront = 207; sideback = 208; twosided = true; } linedef // 138 { v1 = 114; v2 = 115; sidefront = 209; sideback = 210; twosided = true; } linedef // 139 { v1 = 115; v2 = 116; sidefront = 211; sideback = 212; twosided = true; } linedef // 140 { v1 = 116; v2 = 117; sidefront = 213; sideback = 214; twosided = true; } linedef // 141 { v1 = 117; v2 = 118; sidefront = 215; sideback = 216; twosided = true; } linedef // 142 { v1 = 118; v2 = 119; sidefront = 217; sideback = 218; twosided = true; } linedef // 143 { v1 = 119; v2 = 112; sidefront = 219; sideback = 220; twosided = true; } linedef // 144 { v1 = 120; v2 = 121; sidefront = 221; sideback = 222; twosided = true; } linedef // 145 { v1 = 121; v2 = 122; sidefront = 223; sideback = 224; twosided = true; } linedef // 146 { v1 = 122; v2 = 123; sidefront = 225; sideback = 226; twosided = true; } linedef // 147 { v1 = 123; v2 = 124; sidefront = 227; sideback = 228; twosided = true; } linedef // 148 { v1 = 124; v2 = 125; sidefront = 229; sideback = 230; twosided = true; } linedef // 149 { v1 = 125; v2 = 126; sidefront = 231; sideback = 232; twosided = true; } linedef // 150 { v1 = 126; v2 = 127; sidefront = 233; sideback = 234; twosided = true; } linedef // 151 { v1 = 127; v2 = 120; sidefront = 235; sideback = 236; twosided = true; } linedef // 152 { v1 = 128; v2 = 129; sidefront = 237; sideback = 238; twosided = true; } linedef // 153 { v1 = 129; v2 = 130; sidefront = 239; sideback = 240; twosided = true; } linedef // 154 { v1 = 130; v2 = 131; sidefront = 241; sideback = 242; twosided = true; } linedef // 155 { v1 = 131; v2 = 132; sidefront = 243; sideback = 244; twosided = true; } linedef // 156 { v1 = 132; v2 = 133; sidefront = 245; sideback = 246; twosided = true; } linedef // 157 { v1 = 133; v2 = 134; sidefront = 247; sideback = 248; twosided = true; } linedef // 158 { v1 = 134; v2 = 135; sidefront = 249; sideback = 250; twosided = true; } linedef // 159 { v1 = 135; v2 = 128; sidefront = 251; sideback = 252; twosided = true; } linedef // 160 { v1 = 95; v2 = 136; sidefront = 253; blocking = true; } linedef // 161 { v1 = 137; v2 = 138; sidefront = 254; sideback = 255; twosided = true; } linedef // 162 { v1 = 138; v2 = 139; sidefront = 256; blocking = true; } linedef // 163 { v1 = 136; v2 = 137; sidefront = 257; blocking = true; } linedef // 164 { v1 = 140; v2 = 94; sidefront = 258; blocking = true; } linedef // 165 { v1 = 136; v2 = 139; sidefront = 259; sideback = 260; twosided = true; } linedef // 166 { v1 = 139; v2 = 140; sidefront = 261; blocking = true; } linedef // 167 { v1 = 95; v2 = 140; sidefront = 262; sideback = 263; twosided = true; } linedef // 168 { v1 = 137; v2 = 141; sidefront = 264; blocking = true; } linedef // 169 { v1 = 141; v2 = 142; sidefront = 265; blocking = true; } linedef // 170 { v1 = 142; v2 = 143; sidefront = 266; blocking = true; } linedef // 171 { v1 = 143; v2 = 144; sidefront = 267; blocking = true; } linedef // 172 { v1 = 144; v2 = 145; sidefront = 268; blocking = true; } linedef // 173 { v1 = 145; v2 = 146; sidefront = 269; blocking = true; } linedef // 174 { v1 = 146; v2 = 147; sidefront = 270; blocking = true; } linedef // 175 { v1 = 147; v2 = 148; sidefront = 271; blocking = true; } linedef // 176 { v1 = 148; v2 = 149; sidefront = 272; blocking = true; } linedef // 177 { v1 = 149; v2 = 150; sidefront = 273; blocking = true; } linedef // 178 { v1 = 150; v2 = 151; sidefront = 274; blocking = true; } linedef // 179 { v1 = 151; v2 = 152; sidefront = 275; blocking = true; } linedef // 180 { v1 = 152; v2 = 153; sidefront = 276; blocking = true; } linedef // 181 { v1 = 153; v2 = 154; sidefront = 277; blocking = true; } linedef // 182 { v1 = 154; v2 = 138; sidefront = 278; blocking = true; } linedef // 183 { v1 = 155; v2 = 156; sidefront = 279; blocking = true; } linedef // 184 { v1 = 157; v2 = 155; sidefront = 280; blocking = true; } linedef // 185 { v1 = 158; v2 = 157; sidefront = 281; blocking = true; } linedef // 186 { v1 = 159; v2 = 158; sidefront = 282; blocking = true; } linedef // 187 { v1 = 160; v2 = 159; sidefront = 283; blocking = true; } linedef // 188 { v1 = 161; v2 = 160; sidefront = 284; blocking = true; } linedef // 189 { v1 = 162; v2 = 161; sidefront = 285; blocking = true; } linedef // 190 { v1 = 156; v2 = 162; sidefront = 286; blocking = true; } linedef // 191 { v1 = 163; v2 = 164; sidefront = 287; blocking = true; } linedef // 192 { v1 = 165; v2 = 163; sidefront = 288; blocking = true; } linedef // 193 { v1 = 166; v2 = 165; sidefront = 289; blocking = true; } linedef // 194 { v1 = 167; v2 = 166; sidefront = 290; blocking = true; } linedef // 195 { v1 = 168; v2 = 167; sidefront = 291; blocking = true; } linedef // 196 { v1 = 169; v2 = 168; sidefront = 292; blocking = true; } linedef // 197 { v1 = 170; v2 = 169; sidefront = 293; blocking = true; } linedef // 198 { v1 = 164; v2 = 170; sidefront = 294; blocking = true; } linedef // 199 { v1 = 171; v2 = 172; sidefront = 295; blocking = true; } linedef // 200 { v1 = 173; v2 = 171; sidefront = 296; blocking = true; } linedef // 201 { v1 = 174; v2 = 173; sidefront = 297; blocking = true; } linedef // 202 { v1 = 175; v2 = 174; sidefront = 298; blocking = true; } linedef // 203 { v1 = 176; v2 = 175; sidefront = 299; blocking = true; } linedef // 204 { v1 = 177; v2 = 176; sidefront = 300; blocking = true; } linedef // 205 { v1 = 178; v2 = 177; sidefront = 301; blocking = true; } linedef // 206 { v1 = 172; v2 = 178; sidefront = 302; blocking = true; } linedef // 207 { v1 = 179; v2 = 180; sidefront = 303; sideback = 304; twosided = true; } linedef // 208 { v1 = 180; v2 = 181; sidefront = 305; sideback = 306; twosided = true; } linedef // 209 { v1 = 181; v2 = 182; sidefront = 307; sideback = 308; twosided = true; } linedef // 210 { v1 = 182; v2 = 183; sidefront = 309; sideback = 310; twosided = true; } linedef // 211 { v1 = 183; v2 = 184; sidefront = 311; sideback = 312; twosided = true; } linedef // 212 { v1 = 184; v2 = 185; sidefront = 313; sideback = 314; twosided = true; } linedef // 213 { v1 = 185; v2 = 186; sidefront = 315; sideback = 316; twosided = true; } linedef // 214 { v1 = 186; v2 = 179; sidefront = 317; sideback = 318; twosided = true; } linedef // 215 { v1 = 187; v2 = 188; sidefront = 319; blocking = true; } linedef // 216 { v1 = 189; v2 = 187; sidefront = 320; blocking = true; } linedef // 217 { v1 = 190; v2 = 189; sidefront = 321; blocking = true; } linedef // 218 { v1 = 191; v2 = 190; sidefront = 322; blocking = true; } linedef // 219 { v1 = 192; v2 = 191; sidefront = 323; blocking = true; } linedef // 220 { v1 = 193; v2 = 192; sidefront = 324; blocking = true; } linedef // 221 { v1 = 194; v2 = 193; sidefront = 325; blocking = true; } linedef // 222 { v1 = 188; v2 = 194; sidefront = 326; blocking = true; } linedef // 223 { v1 = 195; v2 = 196; sidefront = 327; sideback = 328; twosided = true; } linedef // 224 { v1 = 196; v2 = 197; sidefront = 329; sideback = 330; twosided = true; } linedef // 225 { v1 = 197; v2 = 198; sidefront = 331; sideback = 332; twosided = true; } linedef // 226 { v1 = 198; v2 = 199; sidefront = 333; sideback = 334; twosided = true; } linedef // 227 { v1 = 199; v2 = 200; sidefront = 335; sideback = 336; twosided = true; } linedef // 228 { v1 = 200; v2 = 201; sidefront = 337; sideback = 338; twosided = true; } linedef // 229 { v1 = 201; v2 = 202; sidefront = 339; sideback = 340; twosided = true; } linedef // 230 { v1 = 202; v2 = 195; sidefront = 341; sideback = 342; twosided = true; } linedef // 231 { v1 = 203; v2 = 204; sidefront = 343; sideback = 344; twosided = true; } linedef // 232 { v1 = 204; v2 = 205; sidefront = 345; sideback = 346; twosided = true; } linedef // 233 { v1 = 205; v2 = 206; sidefront = 347; sideback = 348; twosided = true; } linedef // 234 { v1 = 206; v2 = 207; sidefront = 349; sideback = 350; twosided = true; } linedef // 235 { v1 = 207; v2 = 208; sidefront = 351; sideback = 352; twosided = true; } linedef // 236 { v1 = 208; v2 = 209; sidefront = 353; sideback = 354; twosided = true; } linedef // 237 { v1 = 209; v2 = 210; sidefront = 355; sideback = 356; twosided = true; } linedef // 238 { v1 = 210; v2 = 203; sidefront = 357; sideback = 358; twosided = true; } linedef // 239 { v1 = 211; v2 = 212; sidefront = 359; sideback = 360; twosided = true; } linedef // 240 { v1 = 212; v2 = 213; sidefront = 361; sideback = 362; twosided = true; } linedef // 241 { v1 = 213; v2 = 214; sidefront = 363; sideback = 364; twosided = true; } linedef // 242 { v1 = 214; v2 = 215; sidefront = 365; sideback = 366; twosided = true; } linedef // 243 { v1 = 215; v2 = 216; sidefront = 367; sideback = 368; twosided = true; } linedef // 244 { v1 = 216; v2 = 217; sidefront = 369; sideback = 370; twosided = true; } linedef // 245 { v1 = 217; v2 = 218; sidefront = 371; sideback = 372; twosided = true; } linedef // 246 { v1 = 218; v2 = 211; sidefront = 373; sideback = 374; twosided = true; } linedef // 247 { v1 = 219; v2 = 220; sidefront = 375; sideback = 376; twosided = true; } linedef // 248 { v1 = 220; v2 = 221; sidefront = 377; sideback = 378; twosided = true; } linedef // 249 { v1 = 221; v2 = 222; sidefront = 379; sideback = 380; twosided = true; } linedef // 250 { v1 = 222; v2 = 223; sidefront = 381; sideback = 382; twosided = true; } linedef // 251 { v1 = 223; v2 = 224; sidefront = 383; sideback = 384; twosided = true; } linedef // 252 { v1 = 224; v2 = 225; sidefront = 385; sideback = 386; twosided = true; } linedef // 253 { v1 = 225; v2 = 226; sidefront = 387; sideback = 388; twosided = true; } linedef // 254 { v1 = 226; v2 = 219; sidefront = 389; sideback = 390; twosided = true; } sidedef // 0 { sector = 0; texturemiddle = "STONE2"; offsetx_mid = 112.0; } sidedef // 1 { sector = 0; texturemiddle = "STONE2"; } sidedef // 2 { sector = 0; texturemiddle = "STONE2"; } sidedef // 3 { sector = 0; texturemiddle = "STONE2"; } sidedef // 4 { sector = 1; texturemiddle = "SKINEDGE"; } sidedef // 5 { sector = 1; texturemiddle = "SKINEDGE"; } sidedef // 6 { sector = 1; texturemiddle = "SKINEDGE"; } sidedef // 7 { sector = 1; } sidedef // 8 { sector = 2; } sidedef // 9 { sector = 1; texturemiddle = "SKINEDGE"; } sidedef // 10 { sector = 1; texturemiddle = "SKINEDGE"; } sidedef // 11 { sector = 1; texturemiddle = "SKINEDGE"; } sidedef // 12 { sector = 1; } sidedef // 13 { sector = 6; } sidedef // 14 { sector = 1; texturemiddle = "SKINEDGE"; } sidedef // 15 { sector = 1; texturemiddle = "SKINEDGE"; } sidedef // 16 { sector = 1; texturemiddle = "SKINEDGE"; } sidedef // 17 { sector = 0; } sidedef // 18 { sector = 1; } sidedef // 19 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 20 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 21 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 22 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 23 { sector = 5; texturemiddle = "SKINEDGE"; } sidedef // 24 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 25 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 26 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 27 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 28 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 29 { sector = 2; texturemiddle = "SKINEDGE"; } sidedef // 30 { sector = 3; texturemiddle = "SKINEDGE"; } sidedef // 31 { sector = 3; texturemiddle = "SKINEDGE"; } sidedef // 32 { sector = 1; } sidedef // 33 { sector = 3; } sidedef // 34 { sector = 3; texturemiddle = "SKINEDGE"; } sidedef // 35 { sector = 3; texturemiddle = "SKINEDGE"; } sidedef // 36 { sector = 3; texturemiddle = "SKINEDGE"; } sidedef // 37 { sector = 4; texturemiddle = "SKINEDGE"; } sidedef // 38 { sector = 4; texturemiddle = "SKINEDGE"; } sidedef // 39 { sector = 4; texturemiddle = "SKINEDGE"; } sidedef // 40 { sector = 4; texturemiddle = "SKINEDGE"; } sidedef // 41 { sector = 4; texturemiddle = "SKINEDGE"; } sidedef // 42 { sector = 4; texturemiddle = "SKINEDGE"; } sidedef // 43 { sector = 4; texturemiddle = "SKINEDGE"; } sidedef // 44 { sector = 3; offsetx_mid = 64.0; } sidedef // 45 { sector = 4; } sidedef // 46 { sector = 3; texturemiddle = "SKINEDGE"; } sidedef // 47 { sector = 2; } sidedef // 48 { sector = 5; } sidedef // 49 { sector = 5; texturemiddle = "SKINEDGE"; } sidedef // 50 { sector = 5; texturemiddle = "SKINEDGE"; } sidedef // 51 { sector = 6; texturemiddle = "SKINEDGE"; } sidedef // 52 { sector = 6; texturemiddle = "SKINEDGE"; } sidedef // 53 { sector = 6; } sidedef // 54 { sector = 7; } sidedef // 55 { sector = 6; texturemiddle = "SKINEDGE"; } sidedef // 56 { sector = 6; texturemiddle = "SKINEDGE"; } sidedef // 57 { sector = 6; texturemiddle = "SKINEDGE"; } sidedef // 58 { sector = 6; texturemiddle = "SKINEDGE"; } sidedef // 59 { sector = 7; texturemiddle = "SKINEDGE"; } sidedef // 60 { sector = 8; texturemiddle = "SKINEDGE"; } sidedef // 61 { sector = 7; texturemiddle = "SKINEDGE"; } sidedef // 62 { sector = 8; texturemiddle = "SKINEDGE"; } sidedef // 63 { sector = 7; texturebottom = "SKIN2"; } sidedef // 64 { sector = 8; texturebottom = "SKIN2"; } sidedef // 65 { sector = 8; texturemiddle = "SKINEDGE"; } sidedef // 66 { sector = 8; texturemiddle = "SKINEDGE"; } sidedef // 67 { sector = 8; texturemiddle = "SKINEDGE"; } sidedef // 68 { sector = 8; texturebottom = "SKIN2"; } sidedef // 69 { sector = 9; texturebottom = "SKIN2"; offsetx_bottom = 0.0; } sidedef // 70 { sector = 8; texturebottom = "SKIN2"; } sidedef // 71 { sector = 9; texturebottom = "SKIN2"; offsetx_bottom = -16.0; } sidedef // 72 { sector = 10; texturebottom = "SKIN2"; offsetx_bottom = -16.0; } sidedef // 73 { sector = 9; texturebottom = "SKIN2"; } sidedef // 74 { sector = 8; texturebottom = "SKIN2"; } sidedef // 75 { sector = 9; texturebottom = "SKIN2"; offsetx_bottom = 48.0; } sidedef // 76 { sector = 8; texturebottom = "SKIN2"; } sidedef // 77 { sector = 10; texturebottom = "SKIN2"; offsetx_bottom = -32.0; } sidedef // 78 { sector = 11; texturebottom = "SKIN2"; offsetx_bottom = 0.0; } sidedef // 79 { sector = 10; texturebottom = "SKIN2"; } sidedef // 80 { sector = 8; texturebottom = "SKIN2"; } sidedef // 81 { sector = 10; texturebottom = "SKIN2"; offsetx_bottom = 32.0; } sidedef // 82 { sector = 8; texturebottom = "SKIN2"; } sidedef // 83 { sector = 11; texturebottom = "SKIN2"; offsetx_bottom = 112.0; } sidedef // 84 { sector = 12; texturebottom = "SKIN2"; offsetx_bottom = 112.0; } sidedef // 85 { sector = 11; texturebottom = "SKIN2"; } sidedef // 86 { sector = 8; texturebottom = "SKIN2"; } sidedef // 87 { sector = 11; texturebottom = "SKIN2"; offsetx_bottom = 48.0; } sidedef // 88 { sector = 8; texturebottom = "SKIN2"; } sidedef // 89 { sector = 12; texturebottom = "SKIN2"; offsetx_bottom = 96.0; } sidedef // 90 { sector = 13; texturebottom = "SKIN2"; offsetx_bottom = 96.0; } sidedef // 91 { sector = 12; texturebottom = "SKIN2"; } sidedef // 92 { sector = 8; texturebottom = "SKIN2"; } sidedef // 93 { sector = 15; texturebottom = "SKIN2"; offsetx_bottom = 32.0; } sidedef // 94 { sector = 8; texturebottom = "SKIN2"; } sidedef // 95 { sector = 13; texturebottom = "SKIN2"; offsetx_bottom = 80.0; } sidedef // 96 { sector = 14; texturebottom = "SKIN2"; offsetx_bottom = 80.0; } sidedef // 97 { sector = 13; texturebottom = "SKIN2"; } sidedef // 98 { sector = 16; texturebottom = "SKIN2"; offsetx_bottom = 0.0; } sidedef // 99 { sector = 15; texturebottom = "SKIN2"; } sidedef // 100 { sector = 8; texturebottom = "SKIN2"; } sidedef // 101 { sector = 14; texturebottom = "SKIN2"; offsetx_bottom = 64.0; } sidedef // 102 { sector = 8; texturebottom = "SKIN2"; } sidedef // 103 { sector = 14; texturebottom = "SKIN2"; offsetx_bottom = 16.0; } sidedef // 104 { sector = 8; texturebottom = "SKIN2"; } sidedef // 105 { sector = 15; texturebottom = "SKIN2"; offsetx_bottom = 0.0; } sidedef // 106 { sector = 15; texturebottom = "SKIN2"; offsetx_bottom = 16.0; } sidedef // 107 { sector = 12; texturebottom = "SKIN2"; } sidedef // 108 { sector = 15; texturebottom = "SKIN2"; offsetx_bottom = 0.0; } sidedef // 109 { sector = 13; texturebottom = "SKIN2"; } sidedef // 110 { sector = 15; } sidedef // 111 { sector = 14; } sidedef // 112 { sector = 8; texturebottom = "SKIN2"; } sidedef // 113 { sector = 16; texturebottom = "SKIN2"; offsetx_bottom = -16.0; } sidedef // 114 { sector = 17; texturebottom = "SKIN2"; offsetx_bottom = -16.0; } sidedef // 115 { sector = 16; texturebottom = "SKIN2"; } sidedef // 116 { sector = 8; texturebottom = "SKIN2"; } sidedef // 117 { sector = 19; texturebottom = "SKIN2"; offsetx_bottom = 48.0; } sidedef // 118 { sector = 8; texturebottom = "SKIN2"; } sidedef // 119 { sector = 17; texturebottom = "SKIN2"; offsetx_bottom = -32.0; } sidedef // 120 { sector = 18; texturebottom = "SKIN2"; offsetx_bottom = 96.0; } sidedef // 121 { sector = 17; texturebottom = "SKIN2"; } sidedef // 122 { sector = 8; texturebottom = "SKIN2"; } sidedef // 123 { sector = 20; texturebottom = "SKIN2"; offsetx_bottom = 64.0; } sidedef // 124 { sector = 8; texturebottom = "SKIN2"; } sidedef // 125 { sector = 18; texturebottom = "SKIN2"; offsetx_bottom = 80.0; } sidedef // 126 { sector = 8; texturebottom = "SKIN2"; } sidedef // 127 { sector = 18; texturebottom = "SKIN2"; offsetx_bottom = 32.0; } sidedef // 128 { sector = 8; texturebottom = "SKIN2"; } sidedef // 129 { sector = 19; texturebottom = "SKIN2"; offsetx_bottom = 16.0; } sidedef // 130 { sector = 19; texturebottom = "SKIN2"; offsetx_bottom = 32.0; } sidedef // 131 { sector = 16; texturebottom = "SKIN2"; } sidedef // 132 { sector = 19; texturebottom = "SKIN2"; offsetx_bottom = 16.0; } sidedef // 133 { sector = 17; texturebottom = "SKIN2"; } sidedef // 134 { sector = 19; } sidedef // 135 { sector = 18; } sidedef // 136 { sector = 20; texturebottom = "SKIN2"; offsetx_bottom = 16.0; } sidedef // 137 { sector = 19; texturebottom = "SKIN2"; } sidedef // 138 { sector = 8; texturebottom = "SKIN2"; } sidedef // 139 { sector = 20; texturebottom = "SKIN2"; offsetx_bottom = 0.0; } sidedef // 140 { sector = 8; texturebottom = "SKIN2"; } sidedef // 141 { sector = 21; texturebottom = "SKIN2"; offsetx_bottom = 80.0; } sidedef // 142 { sector = 21; texturebottom = "SKIN2"; offsetx_bottom = 32.0; } sidedef // 143 { sector = 20; texturebottom = "SKIN2"; } sidedef // 144 { sector = 8; texturebottom = "SKIN2"; } sidedef // 145 { sector = 21; texturebottom = "SKIN2"; offsetx_bottom = 16.0; } sidedef // 146 { sector = 22; texturetop = "SKIN2"; texturebottom = "SKIN2"; offsetx_mid = 16.0; } sidedef // 147 { sector = 23; texturetop = "SKIN2"; offsetx_top = 48.0; } sidedef // 148 { sector = 22; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 149 { sector = 21; texturetop = "SKIN2"; texturebottom = "SKIN2"; offsetx_top = 96.0; } sidedef // 150 { sector = 8; texturetop = "SKIN2"; offsetx_top = 48.0; } sidedef // 151 { sector = 22; texturebottom = "SKIN2"; } sidedef // 152 { sector = 23; texturemiddle = "SKINEDGE"; } sidedef // 153 { sector = 23; texturemiddle = "SKINEDGE"; } sidedef // 154 { sector = 23; texturemiddle = "SKINEDGE"; } sidedef // 155 { sector = 23; texturemiddle = "SKINEDGE"; } sidedef // 156 { sector = 8; texturetop = "SKIN2"; offsetx_top = 96.0; } sidedef // 157 { sector = 22; texturebottom = "SKIN2"; } sidedef // 158 { sector = 8; texturemiddle = "SKINEDGE"; offsetx_mid = 64.0; } sidedef // 159 { sector = 24; } sidedef // 160 { sector = 25; } sidedef // 161 { sector = 24; texturemiddle = "SKINEDGE"; } sidedef // 162 { sector = 26; texturemiddle = "SKINEDGE"; } sidedef // 163 { sector = 24; texturemiddle = "SKINEDGE"; } sidedef // 164 { sector = 25; texturemiddle = "SKINEDGE"; } sidedef // 165 { sector = 25; texturemiddle = "SKINEDGE"; } sidedef // 166 { sector = 25; texturemiddle = "SKINEDGE"; } sidedef // 167 { sector = 26; texturemiddle = "SKINEDGE"; } sidedef // 168 { sector = 24; texturetop = "SKIN2"; } sidedef // 169 { sector = 26; texturetop = "SKIN2"; } sidedef // 170 { sector = 26; texturemiddle = "SKINEDGE"; } sidedef // 171 { sector = 26; texturemiddle = "SKINEDGE"; } sidedef // 172 { sector = 26; texturemiddle = "SKINEDGE"; } sidedef // 173 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 174 { sector = 27; } sidedef // 175 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 176 { sector = 27; } sidedef // 177 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 178 { sector = 27; } sidedef // 179 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 180 { sector = 27; } sidedef // 181 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 182 { sector = 27; } sidedef // 183 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 184 { sector = 27; } sidedef // 185 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 186 { sector = 27; } sidedef // 187 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 188 { sector = 27; } sidedef // 189 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 190 { sector = 28; } sidedef // 191 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 192 { sector = 28; } sidedef // 193 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 194 { sector = 28; } sidedef // 195 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 196 { sector = 28; } sidedef // 197 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 198 { sector = 28; } sidedef // 199 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 200 { sector = 28; } sidedef // 201 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 202 { sector = 28; } sidedef // 203 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 204 { sector = 28; } sidedef // 205 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 206 { sector = 29; } sidedef // 207 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 208 { sector = 29; } sidedef // 209 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 210 { sector = 29; } sidedef // 211 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 212 { sector = 29; } sidedef // 213 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 214 { sector = 29; } sidedef // 215 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 216 { sector = 29; } sidedef // 217 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 218 { sector = 29; } sidedef // 219 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 220 { sector = 29; } sidedef // 221 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 222 { sector = 30; } sidedef // 223 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 224 { sector = 30; } sidedef // 225 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 226 { sector = 30; } sidedef // 227 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 228 { sector = 30; } sidedef // 229 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 230 { sector = 30; } sidedef // 231 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 232 { sector = 30; } sidedef // 233 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 234 { sector = 30; } sidedef // 235 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 236 { sector = 30; } sidedef // 237 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 238 { sector = 31; } sidedef // 239 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 240 { sector = 31; } sidedef // 241 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 242 { sector = 31; } sidedef // 243 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 244 { sector = 31; } sidedef // 245 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 246 { sector = 31; } sidedef // 247 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 248 { sector = 31; } sidedef // 249 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 250 { sector = 31; } sidedef // 251 { sector = 26; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 252 { sector = 31; } sidedef // 253 { sector = 33; texturemiddle = "SKINEDGE"; } sidedef // 254 { sector = 32; } sidedef // 255 { sector = 34; } sidedef // 256 { sector = 32; texturemiddle = "SKINEDGE"; } sidedef // 257 { sector = 32; texturemiddle = "SKINEDGE"; offsetx_mid = 16.0; } sidedef // 258 { sector = 26; texturemiddle = "SKINEDGE"; } sidedef // 259 { sector = 33; } sidedef // 260 { sector = 32; texturetop = "BIGDOOR4"; } sidedef // 261 { sector = 33; texturemiddle = "SKINEDGE"; offsetx_mid = 48.0; } sidedef // 262 { sector = 26; texturetop = "BIGDOOR4"; texturebottom = "BIGDOOR4"; } sidedef // 263 { sector = 33; } sidedef // 264 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 265 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 266 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 267 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 268 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 269 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 270 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 271 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 272 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 273 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 274 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 275 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 276 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 277 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 278 { sector = 34; texturemiddle = "SKINEDGE"; } sidedef // 279 { sector = 35; } sidedef // 280 { sector = 35; } sidedef // 281 { sector = 35; } sidedef // 282 { sector = 35; } sidedef // 283 { sector = 35; } sidedef // 284 { sector = 35; } sidedef // 285 { sector = 35; } sidedef // 286 { sector = 35; } sidedef // 287 { sector = 36; } sidedef // 288 { sector = 36; } sidedef // 289 { sector = 36; } sidedef // 290 { sector = 36; } sidedef // 291 { sector = 36; } sidedef // 292 { sector = 36; } sidedef // 293 { sector = 36; } sidedef // 294 { sector = 36; } sidedef // 295 { sector = 37; } sidedef // 296 { sector = 37; } sidedef // 297 { sector = 37; } sidedef // 298 { sector = 37; } sidedef // 299 { sector = 37; } sidedef // 300 { sector = 37; } sidedef // 301 { sector = 37; } sidedef // 302 { sector = 37; } sidedef // 303 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 304 { sector = 38; } sidedef // 305 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 306 { sector = 38; } sidedef // 307 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 308 { sector = 38; } sidedef // 309 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 310 { sector = 38; } sidedef // 311 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 312 { sector = 38; } sidedef // 313 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 314 { sector = 38; } sidedef // 315 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 316 { sector = 38; } sidedef // 317 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 318 { sector = 38; } sidedef // 319 { sector = 39; } sidedef // 320 { sector = 39; } sidedef // 321 { sector = 39; } sidedef // 322 { sector = 39; } sidedef // 323 { sector = 39; } sidedef // 324 { sector = 39; } sidedef // 325 { sector = 39; } sidedef // 326 { sector = 39; } sidedef // 327 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 328 { sector = 40; } sidedef // 329 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 330 { sector = 40; } sidedef // 331 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 332 { sector = 40; } sidedef // 333 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 334 { sector = 40; } sidedef // 335 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 336 { sector = 40; } sidedef // 337 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 338 { sector = 40; } sidedef // 339 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 340 { sector = 40; } sidedef // 341 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 342 { sector = 40; } sidedef // 343 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 344 { sector = 41; } sidedef // 345 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 346 { sector = 41; } sidedef // 347 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 348 { sector = 41; } sidedef // 349 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 350 { sector = 41; } sidedef // 351 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 352 { sector = 41; } sidedef // 353 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 354 { sector = 41; } sidedef // 355 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 356 { sector = 41; } sidedef // 357 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 358 { sector = 41; } sidedef // 359 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 360 { sector = 42; } sidedef // 361 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 362 { sector = 42; } sidedef // 363 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 364 { sector = 42; } sidedef // 365 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 366 { sector = 42; } sidedef // 367 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 368 { sector = 42; } sidedef // 369 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 370 { sector = 42; } sidedef // 371 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 372 { sector = 42; } sidedef // 373 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 374 { sector = 42; } sidedef // 375 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 376 { sector = 43; } sidedef // 377 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 378 { sector = 43; } sidedef // 379 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 380 { sector = 43; } sidedef // 381 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 382 { sector = 43; } sidedef // 383 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 384 { sector = 43; } sidedef // 385 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 386 { sector = 43; } sidedef // 387 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 388 { sector = 43; } sidedef // 389 { sector = 34; texturetop = "SKIN2"; texturebottom = "SKIN2"; } sidedef // 390 { sector = 43; } sector // 0 { heightfloor = 0; heightceiling = 128; texturefloor = "STONE4"; textureceiling = "STONE5"; lightlevel = 192; } sector // 1 { heightfloor = 0; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 2 { heightfloor = 0; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 3 { heightfloor = 0; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 4 { heightfloor = 0; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 5 { heightfloor = 0; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 6 { heightfloor = 0; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 7 { heightfloor = 0; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 8 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 9 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 10 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 11 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 12 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 13 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 14 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 15 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 16 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 17 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 18 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 19 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 20 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 21 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 22 { heightfloor = -96; heightceiling = 128; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 23 { heightfloor = -96; heightceiling = 8; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 24 { heightfloor = -96; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 25 { heightfloor = -96; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 26 { heightfloor = -96; heightceiling = 32; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 27 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 28 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 29 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 30 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 31 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 32 { heightfloor = -96; heightceiling = 32; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 33 { heightfloor = -96; heightceiling = -96; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; id = 1; } sector // 34 { heightfloor = -96; heightceiling = 32; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; } sector // 35 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 36 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 37 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 38 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 39 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 40 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 41 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 42 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } sector // 43 { heightfloor = 0; heightceiling = 0; texturefloor = "SKIN2"; textureceiling = "SKIN2"; lightlevel = 192; xpanningceiling = 0.0; ypanningceiling = 0.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; } XGLNZ@ VUU@pPP @ @` ``@P`  0@@@@0@`@@@0@@0@00@0p0PUUM@ 00@p@@@      UlVoZtWmVlUr\q[pWtZC~.x~/ }uW x-y }0~"y4z)|1}(+z3{,${2|%'yx ~}!|*{&zZsRWlhm`E Xn:_boehUMssJTikj\X6hdiNIkil7Q[jjkYPmgncF9nfoG^iShHoan]m8lVkZjOYw_zd|e_mwp Bnvwpq|uvqrtursstqp{wvutsrc{ds=oA@>rqp?nYv g`;`xa <e}f uf~g bzc ayb ax`g~f}et|d{czbyx v|y 7e ;r?MPRGf" xkBUN1V<jYJg5XhETQ2>S3L4OK=AiHD5973 #6FIWC; +}8 !u{s*)~zt(w @0m,qno/.-p "% &#     3-2,1+0*/).(-/5.8093:$KYLZM_NbPeQk)/*608.4HVI]LYKXESF\IVHU-ZK?[FSERBDK$:KBREUHXK?nTG^MZL]I\F[GmWJaN_M^J`OdPbNa27cQePdOj %" ((% '&% #& ?''')* -(!) (+)( )& !!"('&5*!#""%% */&&Qc2iThSgRfA*=*+',-KBJNDRQA[:.XDENB/:4;,b@TLCV@eJAFQDWMCOL.:/PCSMDI<oH?K-GAdP>hO,;+u;jF=fI@N=iG>\PAQJ@aI;xD<]O>cG=`F:{B8JWGT?YH<wE+;07}@9yC;_9|A:pE<gD;tC7>8kB:vA9s@##!0*4 %$$172jO`Jl8?50;26=7r6<5?8z>7=1715<62;685\4:<3a76]58687`99_^]u#^v4%;:;$  db3<:<cp0p@p@ p@p@0 0 p0 @@p 0@p`Pp `PpPpp@pPP`pp@P@pxpp@     P `  `  @`  p@@@  @@@@ @@  @@ @ 0`@0` P  Pp` @@00@``@p 0P`@@P@`@ P`P``P`P`p `p`@`0`   $%  #P  " !     p !@0@@+,@P0*#p)$ (%PP'&p@ &'P p@ "(p@0@ )@@0* p0p-. p,/ @p@0@p01pppp0-.@@@0`23`@0``@04p0@/1pPp@;<0`@:3@@P0@94@@0@85pp076 067P@58`@@9=pp@CD @B;P@P@A<p0@p@@=@@P0@?>@@0@>?pp@JK @IAP@P@HBp0@p@GC@@P0@FD@0@EE@@@@@FP @@:G@0@@2H0@@00+I.2Fp0 0p`LM NO `00p KL0 PQ 0 0 NR 00OSp00TU`00VWp00QRp00PS000MT` XYPMp `[\0  @P ZW PVX``@@_`@@`@ Za@`@`^[@@@]\@0@0bc @0@0^d@@@ef@ 0@@_`@0]a@0Ybp000Uc @0@0gh p@p@jkppp@if@`@0@egpp@p@noppp@mi@`@0@ljp00hkpp@p@rsppp@qm@`@0@pn @@0@@0tuppp@vw`@@qx@`@0@@prp00@osp00@ltP@P@@@@~vpp}wP|xp{y@@zz @U@y{ @@ @pp@P@~p@P@P@@@@@@@} @U@@|@ 0@@@Uu0000UdpUJnamespace = "zdoom"; thing // 0 { x = 0.0; y = 0.0; angle = 270; type = 1; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 1 { x = 16.0; y = 320.0; angle = 90; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; standing = true; } thing // 2 { x = 64.0; y = 320.0; angle = 90; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 3 { x = 244.0; y = 488.0; angle = 90; type = 5010; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 4 { x = 288.0; y = 488.0; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 5 { x = 228.0; y = 264.0; angle = 90; type = 2007; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 6 { x = 280.0; y = 264.0; angle = 90; type = 2007; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 7 { x = 392.0; y = 376.0; angle = 90; type = 2008; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 8 { x = 392.0; y = 416.0; angle = 90; type = 2008; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 9 { x = 392.0; y = 336.0; angle = 90; type = 2008; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 10 { x = 304.0; y = 384.0; angle = 180; type = 3002; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; } thing // 11 { x = 16.0; y = 976.0; angle = 315; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 12 { x = 128.0; y = 992.0; angle = 90; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 13 { x = 160.0; y = 640.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 14 { x = 8.0; y = 924.0; angle = 180; type = 2015; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 15 { x = 8.0; y = 864.0; angle = 180; type = 2015; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 16 { x = 8.0; y = 896.0; angle = 180; type = 2015; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 17 { x = 8.0; y = 832.0; angle = 180; type = 2015; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 18 { x = 40.0; y = 920.0; angle = 180; type = 2014; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 19 { x = 40.0; y = 880.0; angle = 180; type = 2014; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 20 { x = 36.0; y = 840.0; angle = 180; type = 2014; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 21 { x = -24.0; y = 924.0; angle = 180; type = 2014; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 22 { x = -24.0; y = 880.0; angle = 180; type = 2014; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 23 { x = -24.0; y = 832.0; angle = 180; type = 2014; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 24 { x = 344.0; y = 1504.0; angle = 180; type = 33; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 25 { x = 344.0; y = 1464.0; angle = 180; type = 33; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 26 { x = 320.0; y = 1424.0; angle = 180; type = 33; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 27 { x = 304.0; y = 1472.0; angle = 180; type = 33; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 28 { x = 288.0; y = 1504.0; angle = 180; type = 33; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 29 { x = 256.0; y = 1456.0; angle = 180; type = 33; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 30 { x = -704.0; y = 1104.0; angle = 180; type = 41; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 31 { x = -496.0; y = 1104.0; angle = 180; type = 41; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 32 { x = -704.0; y = 912.0; angle = 180; type = 41; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 33 { x = -496.0; y = 912.0; angle = 180; type = 41; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 34 { x = -544.0; y = 912.0; angle = 180; type = 2035; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 35 { x = -656.0; y = 912.0; angle = 180; type = 2035; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 36 { x = -656.0; y = 1104.0; angle = 180; type = 2035; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 37 { x = -544.0; y = 1104.0; angle = 180; type = 2035; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 38 { x = -624.0; y = 1056.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; standing = true; } thing // 39 { x = -624.0; y = 976.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; standing = true; } thing // 40 { x = -544.0; y = 1056.0; angle = 180; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; standing = true; } thing // 41 { x = -544.0; y = 976.0; angle = 180; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; standing = true; } thing // 42 { x = -480.0; y = 1008.0; angle = 180; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; standing = true; } thing // 43 { x = -612.0; y = 784.0; angle = 90; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 44 { x = -568.0; y = 784.0; angle = 90; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 45 { x = -568.0; y = 720.0; angle = 90; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 46 { x = -612.0; y = 720.0; angle = 90; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 47 { x = -584.0; y = 1016.0; angle = 90; type = 62; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 48 { x = -592.0; y = 912.0; angle = 90; type = 80; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 49 { x = -928.0; y = 1024.0; angle = 90; type = 63; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 50 { x = 96.0; y = 1152.0; angle = 90; type = 78; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 51 { x = 56.0; y = 64.0; angle = 90; type = 15; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 52 { x = 240.0; y = 328.0; angle = 90; type = 26; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 53 { x = 208.0; y = 408.0; angle = 90; type = 12; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 54 { x = 208.0; y = 368.0; angle = 90; type = 10; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } vertex // 0 { x = -64.0; y = 160.0; } vertex // 1 { x = -32.0; y = 192.0; } vertex // 2 { x = -96.0; y = 96.0; } vertex // 3 { x = -96.0; y = -128.0; } vertex // 4 { x = -64.0; y = -192.0; } vertex // 5 { x = -32.0; y = -224.0; } vertex // 6 { x = 128.0; y = -224.0; } vertex // 7 { x = 108.0; y = -224.0; } vertex // 8 { x = 160.0; y = -192.0; } vertex // 9 { x = 192.0; y = -128.0; } vertex // 10 { x = 192.0; y = 96.0; } vertex // 11 { x = 192.0; y = 64.0; } vertex // 12 { x = 160.0; y = 160.0; } vertex // 13 { x = 128.0; y = 192.0; } vertex // 14 { x = 16.0; y = 192.0; } vertex // 15 { x = 108.0; y = -200.0; } vertex // 16 { x = -8.0; y = -200.0; } vertex // 17 { x = -16.0; y = -200.0; } vertex // 18 { x = -8.0; y = -224.0; } vertex // 19 { x = -16.0; y = -224.0; } vertex // 20 { x = 128.0; y = -128.0; } vertex // 21 { x = 128.0; y = -32.0; } vertex // 22 { x = 128.0; y = 64.0; } vertex // 23 { x = 96.0; y = 96.0; } vertex // 24 { x = 16.0; y = 96.0; } vertex // 25 { x = -16.0; y = 64.0; } vertex // 26 { x = -16.0; y = -128.0; } vertex // 27 { x = 16.0; y = -160.0; } vertex // 28 { x = 96.0; y = -160.0; } vertex // 29 { x = 144.0; y = 64.0; } vertex // 30 { x = 144.0; y = 60.0; } vertex // 31 { x = 144.0; y = 48.0; } vertex // 32 { x = 140.0; y = 48.0; } vertex // 33 { x = 128.0; y = 48.0; } vertex // 34 { x = 128.0; y = -16.0; } vertex // 35 { x = 144.0; y = -32.0; } vertex // 36 { x = 144.0; y = -28.0; } vertex // 37 { x = 144.0; y = -16.0; } vertex // 38 { x = 140.0; y = -16.0; } vertex // 39 { x = 192.0; y = -16.0; } vertex // 40 { x = 188.0; y = -16.0; } vertex // 41 { x = 176.0; y = -16.0; } vertex // 42 { x = 176.0; y = -20.0; } vertex // 43 { x = 176.0; y = -32.0; } vertex // 44 { x = 192.0; y = -32.0; } vertex // 45 { x = 176.0; y = 64.0; } vertex // 46 { x = 176.0; y = 60.0; } vertex // 47 { x = 176.0; y = 48.0; } vertex // 48 { x = 180.0; y = 48.0; } vertex // 49 { x = 192.0; y = 48.0; } vertex // 50 { x = 176.0; y = 52.0; } vertex // 51 { x = 144.0; y = 52.0; } vertex // 52 { x = 132.0; y = 48.0; } vertex // 53 { x = 132.0; y = -16.0; } vertex // 54 { x = 144.0; y = -20.0; } vertex // 55 { x = 176.0; y = -28.0; } vertex // 56 { x = 180.0; y = -16.0; } vertex // 57 { x = 188.0; y = 48.0; } vertex // 58 { x = 80.0; y = 192.0; } vertex // 59 { x = 16.0; y = 200.0; } vertex // 60 { x = 80.0; y = 200.0; } vertex // 61 { x = 112.0; y = 240.0; } vertex // 62 { x = 112.0; y = 496.0; } vertex // 63 { x = 112.0; y = 448.0; } vertex // 64 { x = 64.0; y = 512.0; } vertex // 65 { x = -112.0; y = 800.0; } vertex // 66 { x = 96.0; y = 800.0; } vertex // 67 { x = -32.0; y = 496.0; } vertex // 68 { x = 16.0; y = 512.0; } vertex // 69 { x = -32.0; y = 240.0; } vertex // 70 { x = 112.0; y = 384.0; } vertex // 71 { x = 120.0; y = 384.0; } vertex // 72 { x = 120.0; y = 448.0; } vertex // 73 { x = 152.0; y = 480.0; } vertex // 74 { x = 208.0; y = 496.0; } vertex // 75 { x = 320.0; y = 480.0; } vertex // 76 { x = 320.0; y = 496.0; } vertex // 77 { x = 368.0; y = 464.0; } vertex // 78 { x = 400.0; y = 432.0; } vertex // 79 { x = 400.0; y = 320.0; } vertex // 80 { x = 368.0; y = 288.0; } vertex // 81 { x = 320.0; y = 256.0; } vertex // 82 { x = 320.0; y = 272.0; } vertex // 83 { x = 208.0; y = 256.0; } vertex // 84 { x = 160.0; y = 288.0; } vertex // 85 { x = 128.0; y = 336.0; } vertex // 86 { x = 384.0; y = 432.0; } vertex // 87 { x = 384.0; y = 320.0; } vertex // 88 { x = 208.0; y = 480.0; } vertex // 89 { x = 208.0; y = 272.0; } vertex // 90 { x = 192.0; y = 800.0; } vertex // 91 { x = 240.0; y = 752.0; } vertex // 92 { x = 240.0; y = 656.0; } vertex // 93 { x = 192.0; y = 608.0; } vertex // 94 { x = 96.0; y = 608.0; } vertex // 95 { x = 64.0; y = 576.0; } vertex // 96 { x = 16.0; y = 576.0; } vertex // 97 { x = -16.0; y = 608.0; } vertex // 98 { x = -112.0; y = 608.0; } vertex // 99 { x = -160.0; y = 656.0; } vertex // 100 { x = -160.0; y = 752.0; } vertex // 101 { x = 176.0; y = 800.0; } vertex // 102 { x = 96.0; y = 816.0; } vertex // 103 { x = 176.0; y = 832.0; } vertex // 104 { x = 176.0; y = 816.0; } vertex // 105 { x = 96.0; y = 832.0; } vertex // 106 { x = 176.0; y = 848.0; } vertex // 107 { x = 96.0; y = 848.0; } vertex // 108 { x = 176.0; y = 864.0; } vertex // 109 { x = 96.0; y = 864.0; } vertex // 110 { x = 176.0; y = 880.0; } vertex // 111 { x = 96.0; y = 880.0; } vertex // 112 { x = 176.0; y = 896.0; } vertex // 113 { x = 96.0; y = 896.0; } vertex // 114 { x = 176.0; y = 912.0; } vertex // 115 { x = 96.0; y = 912.0; } vertex // 116 { x = 176.0; y = 928.0; } vertex // 117 { x = 96.0; y = 928.0; } vertex // 118 { x = 176.0; y = 944.0; } vertex // 119 { x = 96.0; y = 944.0; } vertex // 120 { x = 176.0; y = 960.0; } vertex // 121 { x = 96.0; y = 960.0; 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y = 1072.0; } vertex // 172 { x = -224.0; y = 1056.0; } vertex // 173 { x = -176.0; y = 1056.0; } vertex // 174 { x = -1184.0; y = 1088.0; } vertex // 175 { x = -1184.0; y = 1216.0; } vertex // 176 { x = -1088.0; y = 1072.0; } vertex // 177 { x = -1088.0; y = 1088.0; } vertex // 178 { x = -1200.0; y = 960.0; } vertex // 179 { x = -1200.0; y = 1072.0; } vertex // 180 { x = -1184.0; y = 1072.0; } vertex // 181 { x = -1040.0; y = 1216.0; } vertex // 182 { x = -1040.0; y = 1088.0; } vertex // 183 { x = -1040.0; y = 1072.0; } vertex // 184 { x = -1024.0; y = 1072.0; } vertex // 185 { x = -1024.0; y = 1056.0; } vertex // 186 { x = -1024.0; y = 960.0; } vertex // 187 { x = -1136.0; y = 1088.0; } vertex // 188 { x = -1136.0; y = 1072.0; } vertex // 189 { x = -800.0; y = 1056.0; } vertex // 190 { x = -800.0; y = 960.0; } vertex // 191 { x = -768.0; y = 1120.0; } vertex // 192 { x = -704.0; y = 1152.0; } vertex // 193 { x = -480.0; y = 1152.0; } vertex // 194 { x = -416.0; y = 1120.0; } vertex // 195 { x = -384.0; y = 1056.0; } vertex // 196 { x = -384.0; y = 960.0; } vertex // 197 { x = -416.0; y = 896.0; } vertex // 198 { x = -480.0; y = 864.0; } vertex // 199 { x = -512.0; y = 864.0; } vertex // 200 { x = -704.0; y = 864.0; } vertex // 201 { x = -768.0; y = 896.0; } vertex // 202 { x = -672.0; y = 640.0; } vertex // 203 { x = -672.0; y = 864.0; } vertex // 204 { x = -512.0; y = 640.0; } vertex // 205 { x = -560.0; y = 640.0; } vertex // 206 { x = -624.0; y = 640.0; } vertex // 207 { x = -624.0; y = 648.0; } vertex // 208 { x = -560.0; y = 648.0; } vertex // 209 { x = -128.0; y = 752.0; } vertex // 210 { x = -112.0; y = 768.0; } vertex // 211 { x = 160.0; y = 768.0; } vertex // 212 { x = 176.0; y = 752.0; } vertex // 213 { x = 176.0; y = 688.0; } vertex // 214 { x = 160.0; y = 672.0; } vertex // 215 { x = -112.0; y = 672.0; } vertex // 216 { x = -128.0; y = 688.0; } linedef // 0 { v1 = 0; v2 = 1; sidefront = 0; blocking = true; } linedef // 1 { v1 = 2; v2 = 0; sidefront = 1; blocking = true; } linedef // 2 { v1 = 3; v2 = 2; sidefront = 2; blocking = true; } linedef // 3 { v1 = 4; v2 = 3; sidefront = 3; blocking = true; } linedef // 4 { v1 = 5; v2 = 4; sidefront = 4; blocking = true; } linedef // 5 { v1 = 6; v2 = 7; sidefront = 5; blocking = true; } linedef // 6 { v1 = 8; v2 = 6; sidefront = 6; blocking = true; } linedef // 7 { v1 = 9; v2 = 8; sidefront = 7; blocking = true; } linedef // 8 { v1 = 10; v2 = 11; sidefront = 8; blocking = true; } linedef // 9 { v1 = 12; v2 = 10; sidefront = 9; blocking = true; } linedef // 10 { v1 = 13; v2 = 12; sidefront = 10; blocking = true; } linedef // 11 { v1 = 1; v2 = 14; sidefront = 11; blocking = true; } linedef // 12 { v1 = 15; v2 = 16; sidefront = 12; sideback = 13; twosided = true; } linedef // 13 { v1 = 16; v2 = 17; sidefront = 14; sideback = 15; twosided = true; } linedef // 14 { v1 = 7; v2 = 18; sidefront = 16; blocking = true; } linedef // 15 { v1 = 7; v2 = 15; sidefront = 17; sideback = 18; twosided = true; } linedef // 16 { v1 = 19; v2 = 5; sidefront = 19; blocking = true; } linedef // 17 { v1 = 17; v2 = 19; sidefront = 20; sideback = 21; twosided = true; } linedef // 18 { v1 = 18; v2 = 19; sidefront = 22; blocking = true; } linedef // 19 { v1 = 16; v2 = 18; sidefront = 23; sideback = 24; twosided = true; } linedef // 20 { v1 = 20; v2 = 21; sidefront = 25; sideback = 26; twosided = true; } linedef // 21 { v1 = 22; v2 = 23; sidefront = 27; sideback = 28; twosided = true; } linedef // 22 { v1 = 23; v2 = 24; sidefront = 29; sideback = 30; twosided = true; } linedef // 23 { v1 = 24; v2 = 25; sidefront = 31; sideback = 32; twosided = true; } linedef // 24 { v1 = 25; v2 = 26; sidefront = 33; sideback = 34; twosided = true; } linedef // 25 { v1 = 26; v2 = 27; sidefront = 35; sideback = 36; twosided = true; } linedef // 26 { v1 = 27; v2 = 28; sidefront = 37; sideback = 38; twosided = true; } linedef // 27 { v1 = 28; v2 = 20; sidefront = 39; sideback = 40; twosided = true; } linedef // 28 { v1 = 22; v2 = 29; sidefront = 41; sideback = 42; twosided = true; } linedef // 29 { v1 = 29; v2 = 30; sidefront = 43; sideback = 44; twosided = true; } linedef // 30 { v1 = 31; v2 = 32; sidefront = 45; sideback = 46; twosided = true; } linedef // 31 { v1 = 33; v2 = 22; sidefront = 47; sideback = 48; twosided = true; } linedef // 32 { v1 = 21; v2 = 34; sidefront = 49; sideback = 50; twosided = true; } linedef // 33 { v1 = 21; v2 = 35; sidefront = 51; sideback = 52; twosided = true; } linedef // 34 { v1 = 35; v2 = 36; sidefront = 53; sideback = 54; twosided = true; } linedef // 35 { v1 = 37; v2 = 38; sidefront = 55; sideback = 56; twosided = true; } linedef // 36 { v1 = 34; v2 = 33; sidefront = 57; sideback = 58; twosided = true; } linedef // 37 { v1 = 39; v2 = 40; sidefront = 59; sideback = 60; twosided = true; } linedef // 38 { v1 = 41; v2 = 42; sidefront = 61; sideback = 62; twosided = true; } linedef // 39 { v1 = 43; v2 = 44; sidefront = 63; sideback = 64; twosided = true; } linedef // 40 { v1 = 39; v2 = 44; sidefront = 65; blocking = true; } linedef // 41 { v1 = 44; v2 = 9; sidefront = 66; blocking = true; } linedef // 42 { v1 = 45; v2 = 46; sidefront = 67; sideback = 68; twosided = true; } linedef // 43 { v1 = 47; v2 = 48; sidefront = 69; sideback = 70; twosided = true; } linedef // 44 { v1 = 11; v2 = 49; sidefront = 71; blocking = true; } linedef // 45 { v1 = 11; v2 = 45; sidefront = 72; sideback = 73; twosided = true; } linedef // 46 { v1 = 49; v2 = 39; sidefront = 74; blocking = true; } linedef // 47 { v1 = 30; v2 = 46; sidefront = 75; sideback = 76; twosided = true; } linedef // 48 { v1 = 46; v2 = 50; sidefront = 77; sideback = 78; twosided = true; } linedef // 49 { v1 = 50; v2 = 51; sidefront = 79; sideback = 80; twosided = true; } linedef // 50 { v1 = 30; v2 = 51; sidefront = 81; sideback = 82; twosided = true; } linedef // 51 { v1 = 50; v2 = 47; sidefront = 83; sideback = 84; twosided = true; } linedef // 52 { v1 = 51; v2 = 31; sidefront = 85; sideback = 86; twosided = true; } linedef // 53 { v1 = 52; v2 = 53; sidefront = 87; sideback = 88; twosided = true; } linedef // 54 { v1 = 38; v2 = 53; sidefront = 89; sideback = 90; twosided = true; } linedef // 55 { v1 = 38; v2 = 32; sidefront = 91; sideback = 92; twosided = true; } linedef // 56 { v1 = 32; v2 = 52; sidefront = 93; sideback = 94; twosided = true; } linedef // 57 { v1 = 52; v2 = 33; sidefront = 95; sideback = 96; twosided = true; } linedef // 58 { v1 = 53; v2 = 34; sidefront = 97; sideback = 98; twosided = true; } linedef // 59 { v1 = 54; v2 = 42; sidefront = 99; sideback = 100; twosided = true; } linedef // 60 { v1 = 42; v2 = 55; sidefront = 101; sideback = 102; twosided = true; } linedef // 61 { v1 = 55; v2 = 36; sidefront = 103; sideback = 104; twosided = true; } linedef // 62 { v1 = 36; v2 = 54; sidefront = 105; sideback = 106; twosided = true; } linedef // 63 { v1 = 54; v2 = 37; sidefront = 107; sideback = 108; twosided = true; } linedef // 64 { v1 = 55; v2 = 43; sidefront = 109; sideback = 110; twosided = true; } linedef // 65 { v1 = 48; v2 = 56; sidefront = 111; sideback = 112; twosided = true; } linedef // 66 { v1 = 40; v2 = 56; sidefront = 113; sideback = 114; twosided = true; } linedef // 67 { v1 = 40; v2 = 57; sidefront = 115; sideback = 116; twosided = true; } linedef // 68 { v1 = 48; v2 = 57; sidefront = 117; sideback = 118; twosided = true; } linedef // 69 { v1 = 57; v2 = 49; sidefront = 119; sideback = 120; twosided = true; } linedef // 70 { v1 = 56; v2 = 41; sidefront = 121; sideback = 122; twosided = true; } linedef // 71 { v1 = 58; v2 = 14; sidefront = 123; sideback = 124; id = 1; special = 202; arg0 = 1; arg1 = 16; arg3 = 34; twosided = true; repeatspecial = true; playeruseback = true; } linedef // 72 { v1 = 14; v2 = 59; sidefront = 125; blocking = true; } linedef // 73 { v1 = 59; v2 = 60; sidefront = 126; sideback = 127; id = 1; special = 202; arg0 = 1; arg1 = 16; arg3 = 34; twosided = true; repeatspecial = true; playeruseback = true; } linedef // 74 { v1 = 60; v2 = 58; sidefront = 128; blocking = true; } linedef // 75 { v1 = 58; v2 = 13; sidefront = 129; blocking = true; } linedef // 76 { v1 = 61; v2 = 60; sidefront = 130; blocking = true; } linedef // 77 { v1 = 62; v2 = 63; sidefront = 131; blocking = true; } linedef // 78 { v1 = 64; v2 = 62; sidefront = 132; blocking = true; } linedef // 79 { v1 = 65; v2 = 66; sidefront = 133; sideback = 134; twosided = true; } linedef // 80 { v1 = 67; v2 = 68; sidefront = 135; blocking = true; } linedef // 81 { v1 = 69; v2 = 67; sidefront = 136; blocking = true; } linedef // 82 { v1 = 59; v2 = 69; sidefront = 137; blocking = true; } linedef // 83 { v1 = 70; v2 = 63; sidefront = 138; sideback = 139; id = 2; special = 202; arg0 = 2; arg1 = 16; arg3 = 34; twosided = true; repeatspecial = true; playeruseback = true; } linedef // 84 { v1 = 71; v2 = 70; sidefront = 140; blocking = true; } linedef // 85 { v1 = 72; v2 = 71; sidefront = 141; sideback = 142; special = 202; arg0 = 2; arg1 = 16; arg3 = 34; twosided = true; repeatspecial = true; playeruseback = true; } linedef // 86 { v1 = 63; v2 = 72; sidefront = 143; blocking = true; } linedef // 87 { v1 = 70; v2 = 61; sidefront = 144; blocking = true; } linedef // 88 { v1 = 72; v2 = 73; sidefront = 145; blocking = true; } linedef // 89 { v1 = 73; v2 = 74; sidefront = 146; blocking = true; } linedef // 90 { v1 = 75; v2 = 76; sidefront = 147; sideback = 148; twosided = true; } linedef // 91 { v1 = 76; v2 = 77; sidefront = 149; blocking = true; } linedef // 92 { v1 = 77; v2 = 78; sidefront = 150; blocking = true; } linedef // 93 { v1 = 78; v2 = 79; sidefront = 151; blocking = true; } linedef // 94 { v1 = 79; v2 = 80; sidefront = 152; blocking = true; } linedef // 95 { v1 = 80; v2 = 81; sidefront = 153; blocking = true; } linedef // 96 { v1 = 82; v2 = 81; sidefront = 154; sideback = 155; twosided = true; } linedef // 97 { v1 = 83; v2 = 84; sidefront = 156; blocking = true; } linedef // 98 { v1 = 84; v2 = 85; sidefront = 157; blocking = true; } linedef // 99 { v1 = 85; v2 = 71; sidefront = 158; blocking = true; } linedef // 100 { v1 = 78; v2 = 86; sidefront = 159; sideback = 160; twosided = true; } linedef // 101 { v1 = 86; v2 = 87; sidefront = 161; sideback = 162; twosided = true; } linedef // 102 { v1 = 87; v2 = 79; sidefront = 163; sideback = 164; twosided = true; } linedef // 103 { v1 = 74; v2 = 76; sidefront = 165; blocking = true; } linedef // 104 { v1 = 74; v2 = 88; sidefront = 166; sideback = 167; twosided = true; } linedef // 105 { v1 = 88; v2 = 75; sidefront = 168; sideback = 169; twosided = true; } linedef // 106 { v1 = 81; v2 = 83; sidefront = 170; blocking = true; } linedef // 107 { v1 = 83; v2 = 89; sidefront = 171; sideback = 172; twosided = true; } linedef // 108 { v1 = 89; v2 = 82; sidefront = 173; sideback = 174; twosided = true; } linedef // 109 { v1 = 90; v2 = 91; sidefront = 175; blocking = true; } linedef // 110 { v1 = 91; v2 = 92; sidefront = 176; blocking = true; } linedef // 111 { v1 = 92; v2 = 93; sidefront = 177; blocking = true; } linedef // 112 { v1 = 93; v2 = 94; sidefront = 178; blocking = true; } linedef // 113 { v1 = 94; v2 = 95; sidefront = 179; blocking = true; } linedef // 114 { v1 = 95; v2 = 64; sidefront = 180; blocking = true; } linedef // 115 { v1 = 68; v2 = 64; sidefront = 181; sideback = 182; twosided = true; } linedef // 116 { v1 = 68; v2 = 96; sidefront = 183; blocking = true; } linedef // 117 { v1 = 96; v2 = 97; sidefront = 184; blocking = true; } linedef // 118 { v1 = 97; v2 = 98; sidefront = 185; blocking = true; } linedef // 119 { v1 = 98; v2 = 99; sidefront = 186; blocking = true; } linedef // 120 { v1 = 99; v2 = 100; sidefront = 187; blocking = true; } linedef // 121 { v1 = 100; v2 = 65; sidefront = 188; blocking = true; } linedef // 122 { v1 = 101; v2 = 90; sidefront = 189; sideback = 190; twosided = true; } linedef // 123 { v1 = 66; v2 = 101; sidefront = 191; sideback = 192; twosided = true; } linedef // 124 { v1 = 66; v2 = 102; sidefront = 193; sideback = 194; twosided = true; } linedef // 125 { v1 = 103; v2 = 104; sidefront = 195; sideback = 196; twosided = true; } linedef // 126 { v1 = 104; v2 = 101; sidefront = 197; sideback = 198; twosided = true; } linedef // 127 { v1 = 102; v2 = 104; sidefront = 199; sideback = 200; twosided = true; } linedef // 128 { v1 = 102; v2 = 105; sidefront = 201; sideback = 202; twosided = true; } linedef // 129 { v1 = 106; v2 = 103; sidefront = 203; sideback = 204; twosided = true; } linedef // 130 { v1 = 105; v2 = 103; sidefront = 205; sideback = 206; twosided = true; } linedef // 131 { v1 = 105; v2 = 107; sidefront = 207; sideback = 208; twosided = true; } linedef // 132 { v1 = 108; v2 = 106; sidefront = 209; sideback = 210; twosided = true; } linedef // 133 { v1 = 107; v2 = 106; sidefront = 211; sideback = 212; twosided = true; } linedef // 134 { v1 = 107; v2 = 109; sidefront = 213; sideback = 214; twosided = true; } linedef // 135 { v1 = 110; v2 = 108; sidefront = 215; sideback = 216; twosided = true; } linedef // 136 { v1 = 109; v2 = 108; sidefront = 217; sideback = 218; twosided = true; } linedef // 137 { v1 = 109; v2 = 111; sidefront = 219; sideback = 220; twosided = true; } linedef // 138 { v1 = 112; v2 = 110; sidefront = 221; sideback = 222; twosided = true; } linedef // 139 { v1 = 111; v2 = 110; sidefront = 223; sideback = 224; twosided = true; } linedef // 140 { v1 = 111; v2 = 113; sidefront = 225; sideback = 226; twosided = true; } linedef // 141 { v1 = 114; v2 = 112; sidefront = 227; sideback = 228; twosided = true; } linedef // 142 { v1 = 113; v2 = 112; sidefront = 229; sideback = 230; twosided = true; } linedef // 143 { v1 = 113; v2 = 115; sidefront = 231; sideback = 232; twosided = true; } linedef // 144 { v1 = 116; v2 = 114; sidefront = 233; sideback = 234; twosided = true; } linedef // 145 { v1 = 115; v2 = 114; sidefront = 235; sideback = 236; twosided = true; } linedef // 146 { v1 = 115; v2 = 117; sidefront = 237; sideback = 238; twosided = true; } linedef // 147 { v1 = 118; v2 = 116; sidefront = 239; sideback = 240; twosided = true; } linedef // 148 { v1 = 117; v2 = 116; sidefront = 241; sideback = 242; twosided = true; } linedef // 149 { v1 = 117; v2 = 119; sidefront = 243; sideback = 244; twosided = true; } linedef // 150 { v1 = 120; v2 = 118; sidefront = 245; sideback = 246; twosided = true; } linedef // 151 { v1 = 119; v2 = 118; sidefront = 247; sideback = 248; twosided = true; } linedef // 152 { v1 = 119; v2 = 121; sidefront = 249; sideback = 250; twosided = true; } linedef // 153 { v1 = 121; v2 = 120; sidefront = 251; sideback = 252; twosided = true; } linedef // 154 { v1 = 65; v2 = 122; sidefront = 253; blocking = true; } linedef // 155 { v1 = 122; v2 = 123; sidefront = 254; blocking = true; } linedef // 156 { v1 = 123; v2 = 124; sidefront = 255; blocking = true; } linedef // 157 { v1 = 124; v2 = 125; sidefront = 256; blocking = true; } linedef // 158 { v1 = 126; v2 = 127; sidefront = 257; blocking = true; } linedef // 159 { v1 = 127; v2 = 128; sidefront = 258; blocking = true; } linedef // 160 { v1 = 128; v2 = 129; sidefront = 259; blocking = true; } linedef // 161 { v1 = 129; v2 = 130; sidefront = 260; blocking = true; } linedef // 162 { v1 = 130; v2 = 90; sidefront = 261; blocking = true; } linedef // 163 { v1 = 131; v2 = 132; sidefront = 262; sideback = 263; twosided = true; } linedef // 164 { v1 = 132; v2 = 133; sidefront = 264; sideback = 265; twosided = true; } linedef // 165 { v1 = 133; v2 = 134; sidefront = 266; sideback = 267; twosided = true; } linedef // 166 { v1 = 134; v2 = 131; sidefront = 268; sideback = 269; twosided = true; } linedef // 167 { v1 = 125; v2 = 135; sidefront = 270; blocking = true; } linedef // 168 { v1 = 136; v2 = 137; sidefront = 271; sideback = 272; twosided = true; } linedef // 169 { v1 = 137; v2 = 126; sidefront = 273; blocking = true; } linedef // 170 { v1 = 138; v2 = 126; sidefront = 274; sideback = 275; twosided = true; } linedef // 171 { v1 = 125; v2 = 138; sidefront = 276; sideback = 277; twosided = true; } linedef // 172 { v1 = 139; v2 = 137; sidefront = 278; blocking = true; } linedef // 173 { v1 = 140; v2 = 139; sidefront = 279; blocking = true; } linedef // 174 { v1 = 141; v2 = 140; sidefront = 280; blocking = true; } linedef // 175 { v1 = 142; v2 = 141; sidefront = 281; blocking = true; } linedef // 176 { v1 = 143; v2 = 142; sidefront = 282; blocking = true; } linedef // 177 { v1 = 144; v2 = 143; sidefront = 283; blocking = true; } linedef // 178 { v1 = 145; v2 = 144; sidefront = 284; blocking = true; } linedef // 179 { v1 = 146; v2 = 145; sidefront = 285; blocking = true; } linedef // 180 { v1 = 136; v2 = 146; sidefront = 286; blocking = true; } linedef // 181 { v1 = 147; v2 = 148; sidefront = 287; blocking = true; } linedef // 182 { v1 = 149; v2 = 147; sidefront = 288; blocking = true; } linedef // 183 { v1 = 150; v2 = 151; sidefront = 289; blocking = true; } linedef // 184 { v1 = 135; v2 = 152; sidefront = 290; sideback = 291; twosided = true; } linedef // 185 { v1 = 152; v2 = 136; sidefront = 292; blocking = true; } linedef // 186 { v1 = 153; v2 = 152; sidefront = 293; blocking = true; } linedef // 187 { v1 = 153; v2 = 154; sidefront = 294; sideback = 295; twosided = true; } linedef // 188 { v1 = 135; v2 = 154; sidefront = 296; blocking = true; } linedef // 189 { v1 = 155; v2 = 153; sidefront = 297; blocking = true; } linedef // 190 { v1 = 155; v2 = 156; sidefront = 298; sideback = 299; twosided = true; } linedef // 191 { v1 = 154; v2 = 156; sidefront = 300; blocking = true; } linedef // 192 { v1 = 157; v2 = 155; sidefront = 301; blocking = true; } linedef // 193 { v1 = 157; v2 = 158; sidefront = 302; sideback = 303; twosided = true; } linedef // 194 { v1 = 156; v2 = 158; sidefront = 304; blocking = true; } linedef // 195 { v1 = 159; v2 = 157; sidefront = 305; blocking = true; } linedef // 196 { v1 = 159; v2 = 160; sidefront = 306; sideback = 307; twosided = true; } linedef // 197 { v1 = 158; v2 = 160; sidefront = 308; blocking = true; } linedef // 198 { v1 = 161; v2 = 159; sidefront = 309; blocking = true; } linedef // 199 { v1 = 161; v2 = 162; sidefront = 310; sideback = 311; twosided = true; } linedef // 200 { v1 = 160; v2 = 162; sidefront = 312; blocking = true; } linedef // 201 { v1 = 163; v2 = 161; sidefront = 313; blocking = true; } linedef // 202 { v1 = 163; v2 = 164; sidefront = 314; sideback = 315; twosided = true; } linedef // 203 { v1 = 162; v2 = 164; sidefront = 316; blocking = true; } linedef // 204 { v1 = 165; v2 = 163; sidefront = 317; blocking = true; } linedef // 205 { v1 = 165; v2 = 166; sidefront = 318; sideback = 319; twosided = true; } linedef // 206 { v1 = 164; v2 = 166; sidefront = 320; blocking = true; } linedef // 207 { v1 = 148; v2 = 165; sidefront = 321; blocking = true; } linedef // 208 { v1 = 148; v2 = 167; sidefront = 322; sideback = 323; twosided = true; } linedef // 209 { v1 = 166; v2 = 167; sidefront = 324; blocking = true; } linedef // 210 { v1 = 168; v2 = 169; sidefront = 325; blocking = true; } linedef // 211 { v1 = 151; v2 = 168; sidefront = 326; blocking = true; } linedef // 212 { v1 = 170; v2 = 171; sidefront = 327; sideback = 328; twosided = true; } linedef // 213 { v1 = 167; v2 = 170; sidefront = 329; sideback = 330; twosided = true; } linedef // 214 { v1 = 172; v2 = 171; sidefront = 331; sideback = 332; twosided = true; } linedef // 215 { v1 = 173; v2 = 150; sidefront = 333; sideback = 334; twosided = true; } linedef // 216 { v1 = 167; v2 = 150; sidefront = 335; blocking = true; } linedef // 217 { v1 = 171; v2 = 149; sidefront = 336; sideback = 337; twosided = true; } linedef // 218 { v1 = 169; v2 = 149; sidefront = 338; blocking = true; } linedef // 219 { v1 = 169; v2 = 172; sidefront = 339; sideback = 340; twosided = true; } linedef // 220 { v1 = 170; v2 = 173; sidefront = 341; sideback = 342; twosided = true; } linedef // 221 { v1 = 174; v2 = 175; sidefront = 343; blocking = true; } linedef // 222 { v1 = 176; v2 = 177; sidefront = 344; sideback = 345; twosided = true; } linedef // 223 { v1 = 178; v2 = 179; sidefront = 346; blocking = true; } linedef // 224 { v1 = 180; v2 = 174; sidefront = 347; blocking = true; } linedef // 225 { v1 = 181; v2 = 182; sidefront = 348; blocking = true; } linedef // 226 { v1 = 182; v2 = 183; sidefront = 349; blocking = true; } linedef // 227 { v1 = 184; v2 = 185; sidefront = 350; blocking = true; } linedef // 228 { v1 = 186; v2 = 178; sidefront = 351; blocking = true; } linedef // 229 { v1 = 175; v2 = 181; sidefront = 352; blocking = true; } linedef // 230 { v1 = 187; v2 = 188; sidefront = 353; sideback = 354; twosided = true; } linedef // 231 { v1 = 177; v2 = 182; sidefront = 355; sideback = 356; twosided = true; } linedef // 232 { v1 = 187; v2 = 177; sidefront = 357; sideback = 358; twosided = true; } linedef // 233 { v1 = 174; v2 = 187; sidefront = 359; sideback = 360; twosided = true; } linedef // 234 { v1 = 183; v2 = 184; sidefront = 361; blocking = true; } linedef // 235 { v1 = 183; v2 = 176; sidefront = 362; sideback = 363; twosided = true; } linedef // 236 { v1 = 188; v2 = 176; sidefront = 364; sideback = 365; id = 3; special = 156; arg0 = 3; arg2 = 2; twosided = true; } linedef // 237 { v1 = 188; v2 = 180; sidefront = 366; sideback = 367; twosided = true; } linedef // 238 { v1 = 179; v2 = 180; sidefront = 368; blocking = true; } linedef // 239 { v1 = 173; v2 = 172; sidefront = 369; sideback = 370; id = 3; special = 156; arg0 = 3; arg2 = 2; twosided = true; } linedef // 240 { v1 = 185; v2 = 189; sidefront = 371; blocking = true; } linedef // 241 { v1 = 189; v2 = 190; sidefront = 372; sideback = 373; twosided = true; } linedef // 242 { v1 = 190; v2 = 186; sidefront = 374; blocking = true; } linedef // 243 { v1 = 185; v2 = 186; sidefront = 375; sideback = 376; twosided = true; } linedef // 244 { v1 = 189; v2 = 191; sidefront = 377; blocking = true; } linedef // 245 { v1 = 191; v2 = 192; sidefront = 378; blocking = true; } linedef // 246 { v1 = 192; v2 = 193; sidefront = 379; blocking = true; } linedef // 247 { v1 = 193; v2 = 194; sidefront = 380; blocking = true; } linedef // 248 { v1 = 194; v2 = 195; sidefront = 381; blocking = true; } linedef // 249 { v1 = 195; v2 = 196; sidefront = 382; blocking = true; } linedef // 250 { v1 = 196; v2 = 197; sidefront = 383; blocking = true; } linedef // 251 { v1 = 197; v2 = 198; sidefront = 384; blocking = true; } linedef // 252 { v1 = 198; v2 = 199; sidefront = 385; blocking = true; } linedef // 253 { v1 = 200; v2 = 201; sidefront = 386; blocking = true; } linedef // 254 { v1 = 201; v2 = 190; sidefront = 387; blocking = true; } linedef // 255 { v1 = 202; v2 = 203; sidefront = 388; blocking = true; } linedef // 256 { v1 = 204; v2 = 205; sidefront = 389; blocking = true; } linedef // 257 { v1 = 199; v2 = 204; sidefront = 390; blocking = true; } linedef // 258 { v1 = 199; v2 = 203; sidefront = 391; sideback = 392; twosided = true; } linedef // 259 { v1 = 203; v2 = 200; sidefront = 393; blocking = true; } linedef // 260 { v1 = 205; v2 = 206; sidefront = 394; blocking = true; } linedef // 261 { v1 = 206; v2 = 207; sidefront = 395; sideback = 396; twosided = true; } linedef // 262 { v1 = 208; v2 = 207; sidefront = 397; sideback = 398; id = 4; special = 243; twosided = true; playeruse = true; playeruseback = true; } linedef // 263 { v1 = 208; v2 = 205; sidefront = 399; sideback = 400; twosided = true; } linedef // 264 { v1 = 206; v2 = 202; sidefront = 401; blocking = true; } linedef // 265 { v1 = 209; v2 = 210; sidefront = 402; sideback = 403; twosided = true; } linedef // 266 { v1 = 210; v2 = 211; sidefront = 404; sideback = 405; twosided = true; } linedef // 267 { v1 = 211; v2 = 212; sidefront = 406; sideback = 407; twosided = true; } linedef // 268 { v1 = 212; v2 = 213; sidefront = 408; sideback = 409; twosided = true; } linedef // 269 { v1 = 213; v2 = 214; sidefront = 410; sideback = 411; twosided = true; } linedef // 270 { v1 = 214; v2 = 215; sidefront = 412; sideback = 413; twosided = true; } linedef // 271 { v1 = 215; v2 = 216; sidefront = 414; sideback = 415; twosided = true; } linedef // 272 { v1 = 216; v2 = 209; sidefront = 416; sideback = 417; twosided = true; } sidedef // 0 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 1 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 2 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 3 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 4 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 5 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 6 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 7 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 8 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 9 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 10 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 11 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 12 { sector = 0; texturebottom = "PANBOOK"; } sidedef // 13 { sector = 1; } sidedef // 14 { sector = 0; texturebottom = "PANBOOK"; } sidedef // 15 { sector = 2; } sidedef // 16 { sector = 1; texturemiddle = "PANEL6"; offsetx_mid = 20.0; } sidedef // 17 { sector = 0; texturebottom = "PANBORD1"; } sidedef // 18 { sector = 1; } sidedef // 19 { sector = 0; texturemiddle = "PANEL6"; offsetx_mid = 16.0; } sidedef // 20 { sector = 0; texturebottom = "PANBORD1"; } sidedef // 21 { sector = 2; } sidedef // 22 { sector = 2; texturemiddle = "PANEL6"; offsetx_mid = 8.0; } sidedef // 23 { sector = 2; texturebottom = "PANEL6"; } sidedef // 24 { sector = 1; } sidedef // 25 { sector = 0; } sidedef // 26 { sector = 3; } sidedef // 27 { sector = 0; } sidedef // 28 { sector = 3; } sidedef // 29 { sector = 0; } sidedef // 30 { sector = 3; } sidedef // 31 { sector = 0; } sidedef // 32 { sector = 3; } sidedef // 33 { sector = 0; } sidedef // 34 { sector = 3; } sidedef // 35 { sector = 0; } sidedef // 36 { sector = 3; } sidedef // 37 { sector = 0; } sidedef // 38 { sector = 3; } sidedef // 39 { sector = 0; } sidedef // 40 { sector = 3; } sidedef // 41 { sector = 4; texturebottom = "WOOD12"; } sidedef // 42 { sector = 0; texturebottom = "WOOD12"; } sidedef // 43 { sector = 4; texturebottom = "WOOD12"; } sidedef // 44 { sector = 0; texturebottom = "WOOD12"; } sidedef // 45 { sector = 4; texturebottom = "WOOD12"; } sidedef // 46 { sector = 14; texturebottom = "WOOD12"; } sidedef // 47 { sector = 4; texturebottom = "WOOD12"; } sidedef // 48 { sector = 3; texturebottom = "WOOD12"; } sidedef // 49 { sector = 5; texturebottom = "WOOD12"; } sidedef // 50 { sector = 3; texturebottom = "WOOD12"; } sidedef // 51 { sector = 0; texturebottom = "WOOD12"; } sidedef // 52 { sector = 5; texturebottom = "WOOD12"; } sidedef // 53 { sector = 0; texturebottom = "WOOD12"; } sidedef // 54 { sector = 5; texturebottom = "WOOD12"; } sidedef // 55 { sector = 14; texturebottom = "WOOD12"; } sidedef // 56 { sector = 5; texturebottom = "WOOD12"; } sidedef // 57 { sector = 10; } sidedef // 58 { sector = 3; } sidedef // 59 { sector = 12; texturebottom = "WOOD12"; } sidedef // 60 { sector = 6; texturebottom = "WOOD12"; } sidedef // 61 { sector = 14; texturebottom = "WOOD12"; } sidedef // 62 { sector = 6; texturebottom = "WOOD12"; } sidedef // 63 { sector = 0; texturebottom = "WOOD12"; } sidedef // 64 { sector = 6; texturebottom = "WOOD12"; } sidedef // 65 { sector = 6; texturemiddle = "PANEL6"; offsetx_mid = 48.0; } sidedef // 66 { sector = 0; texturemiddle = "PANEL6"; } sidedef // 67 { sector = 0; texturebottom = "WOOD12"; } sidedef // 68 { sector = 7; texturebottom = "WOOD12"; } sidedef // 69 { sector = 14; texturebottom = "WOOD12"; } sidedef // 70 { sector = 7; texturebottom = "WOOD12"; } sidedef // 71 { sector = 7; texturemiddle = "PANEL6"; offsetx_mid = 32.0; } sidedef // 72 { sector = 0; texturebottom = "WOOD12"; } sidedef // 73 { sector = 7; texturebottom = "WOOD12"; } sidedef // 74 { sector = 12; texturemiddle = "PANEL6"; offsetx_mid = 48.0; } sidedef // 75 { sector = 8; texturebottom = "WOOD12"; } sidedef // 76 { sector = 0; texturebottom = "WOOD12"; } sidedef // 77 { sector = 8; texturebottom = "WOOD12"; } sidedef // 78 { sector = 7; texturebottom = "WOOD12"; } sidedef // 79 { sector = 8; texturebottom = "WOOD12"; } sidedef // 80 { sector = 14; texturebottom = "WOOD12"; } sidedef // 81 { sector = 4; texturebottom = "WOOD12"; } sidedef // 82 { sector = 8; texturebottom = "WOOD12"; } sidedef // 83 { sector = 14; texturebottom = "WOOD12"; } sidedef // 84 { sector = 7; texturebottom = "WOOD12"; } sidedef // 85 { sector = 4; texturebottom = "WOOD12"; } sidedef // 86 { sector = 14; texturebottom = "WOOD12"; } sidedef // 87 { sector = 10; texturebottom = "WOOD12"; } sidedef // 88 { sector = 9; texturebottom = "WOOD12"; } sidedef // 89 { sector = 9; texturebottom = "WOOD12"; } sidedef // 90 { sector = 5; texturebottom = "WOOD12"; } sidedef // 91 { sector = 14; } sidedef // 92 { sector = 9; } sidedef // 93 { sector = 4; texturebottom = "WOOD12"; } sidedef // 94 { sector = 9; texturebottom = "WOOD12"; } sidedef // 95 { sector = 4; texturebottom = "WOOD12"; } sidedef // 96 { sector = 10; texturebottom = "WOOD12"; } sidedef // 97 { sector = 10; texturebottom = "WOOD12"; } sidedef // 98 { sector = 5; texturebottom = "WOOD12"; } sidedef // 99 { sector = 11; texturebottom = "WOOD12"; } sidedef // 100 { sector = 14; texturebottom = "WOOD12"; } sidedef // 101 { sector = 11; texturebottom = "WOOD12"; } sidedef // 102 { sector = 6; texturebottom = "WOOD12"; } sidedef // 103 { sector = 11; texturebottom = "WOOD12"; } sidedef // 104 { sector = 0; texturebottom = "WOOD12"; } sidedef // 105 { sector = 11; texturebottom = "WOOD12"; } sidedef // 106 { sector = 5; texturebottom = "WOOD12"; } sidedef // 107 { sector = 14; texturebottom = "WOOD12"; } sidedef // 108 { sector = 5; texturebottom = "WOOD12"; } sidedef // 109 { sector = 0; texturebottom = "WOOD12"; } sidedef // 110 { sector = 6; texturebottom = "WOOD12"; } sidedef // 111 { sector = 14; } sidedef // 112 { sector = 13; } sidedef // 113 { sector = 13; texturebottom = "WOOD12"; } sidedef // 114 { sector = 6; texturebottom = "WOOD12"; } sidedef // 115 { sector = 12; } sidedef // 116 { sector = 13; } sidedef // 117 { sector = 13; texturebottom = "WOOD12"; } sidedef // 118 { sector = 7; texturebottom = "WOOD12"; } sidedef // 119 { sector = 12; texturebottom = "WOOD12"; } sidedef // 120 { sector = 7; texturebottom = "WOOD12"; } sidedef // 121 { sector = 14; texturebottom = "WOOD12"; } sidedef // 122 { sector = 6; texturebottom = "WOOD12"; } sidedef // 123 { sector = 15; } sidedef // 124 { sector = 0; texturetop = "DOOR3"; offsetx_mid = 48.0; } sidedef // 125 { sector = 15; texturemiddle = "PANEL6"; } sidedef // 126 { sector = 15; } sidedef // 127 { sector = 16; texturetop = "DOOR3"; } sidedef // 128 { sector = 15; texturemiddle = "PANEL6"; } sidedef // 129 { sector = 0; texturemiddle = "PANEL6"; offsetx_mid = 48.0; } sidedef // 130 { sector = 16; texturemiddle = "PANEL6"; } sidedef // 131 { sector = 16; texturemiddle = "PANEL6"; } sidedef // 132 { sector = 16; texturemiddle = "PANEL6"; } sidedef // 133 { sector = 22; } sidedef // 134 { sector = 33; texturebottom = "PANEL6"; } sidedef // 135 { sector = 16; texturemiddle = "PANEL6"; } sidedef // 136 { sector = 16; texturemiddle = "PANEL6"; } sidedef // 137 { sector = 16; texturemiddle = "PANEL6"; } sidedef // 138 { sector = 17; texturebottom = "DOOR3"; } sidedef // 139 { sector = 16; texturetop = "DOOR3"; offsetx_mid = 48.0; } sidedef // 140 { sector = 17; texturemiddle = "PANEL6"; } sidedef // 141 { sector = 17; texturebottom = "DOOR3"; } sidedef // 142 { sector = 18; texturetop = "DOOR3"; } sidedef // 143 { sector = 17; texturemiddle = "PANEL6"; } sidedef // 144 { sector = 16; texturemiddle = "PANEL6"; offsetx_mid = 48.0; } sidedef // 145 { sector = 18; texturemiddle = "PANEL6"; } sidedef // 146 { sector = 18; texturemiddle = "PANEL6"; } sidedef // 147 { sector = 18; texturebottom = "WOOD1"; } sidedef // 148 { sector = 20; texturebottom = "WOOD1"; } sidedef // 149 { sector = 18; texturemiddle = "PANEL6"; } sidedef // 150 { sector = 18; texturemiddle = "PANEL6"; } sidedef // 151 { sector = 19; texturemiddle = "PANEL6"; } sidedef // 152 { sector = 18; texturemiddle = "PANEL6"; } sidedef // 153 { sector = 18; texturemiddle = "PANEL6"; } sidedef // 154 { sector = 21; texturebottom = "WOOD1"; } sidedef // 155 { sector = 18; texturebottom = "WOOD1"; } sidedef // 156 { sector = 18; texturemiddle = "PANEL6"; } sidedef // 157 { sector = 18; texturemiddle = "PANEL6"; } sidedef // 158 { sector = 18; texturemiddle = "PANEL6"; } sidedef // 159 { sector = 18; texturebottom = "WOOD1"; } sidedef // 160 { sector = 19; texturebottom = "WOOD1"; } sidedef // 161 { sector = 18; texturebottom = "WOOD1"; } sidedef // 162 { sector = 19; texturebottom = "WOOD1"; } sidedef // 163 { sector = 18; texturebottom = "WOOD1"; } sidedef // 164 { sector = 19; texturebottom = "WOOD1"; } sidedef // 165 { sector = 20; texturemiddle = "PANEL6"; } sidedef // 166 { sector = 18; texturebottom = "WOOD1"; } sidedef // 167 { sector = 20; texturebottom = "WOOD1"; } sidedef // 168 { sector = 18; texturebottom = "WOOD1"; } sidedef // 169 { sector = 20; texturebottom = "WOOD1"; } sidedef // 170 { sector = 21; texturemiddle = "PANEL6"; } sidedef // 171 { sector = 21; texturebottom = "WOOD1"; } sidedef // 172 { sector = 18; texturebottom = "WOOD1"; } sidedef // 173 { sector = 21; texturebottom = "WOOD1"; } sidedef // 174 { sector = 18; texturebottom = "WOOD1"; } sidedef // 175 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 176 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 177 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 178 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 179 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 180 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 181 { sector = 16; } sidedef // 182 { sector = 22; } sidedef // 183 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 184 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 185 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 186 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 187 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 188 { sector = 22; texturemiddle = "PANEL6"; } sidedef // 189 { sector = 22; offsetx_mid = 16.0; } sidedef // 190 { sector = 33; texturebottom = "PANEL6"; } sidedef // 191 { sector = 22; } sidedef // 192 { sector = 23; texturebottom = "PANEL6"; } sidedef // 193 { sector = 23; texturebottom = "PANEL6"; } sidedef // 194 { sector = 33; texturebottom = "PANEL6"; } sidedef // 195 { sector = 24; texturebottom = "PANEL6"; } sidedef // 196 { sector = 33; texturebottom = "PANEL6"; } sidedef // 197 { sector = 23; texturebottom = "PANEL6"; } sidedef // 198 { sector = 33; texturebottom = "PANEL6"; } sidedef // 199 { sector = 23; } sidedef // 200 { sector = 24; texturebottom = "PANEL6"; } sidedef // 201 { sector = 24; texturebottom = "PANEL6"; } sidedef // 202 { sector = 33; texturebottom = "PANEL6"; } sidedef // 203 { sector = 25; texturebottom = "PANEL6"; } sidedef // 204 { sector = 33; texturebottom = "PANEL6"; } sidedef // 205 { sector = 24; } sidedef // 206 { sector = 25; texturebottom = "PANEL6"; } sidedef // 207 { sector = 25; texturebottom = "PANEL6"; } sidedef // 208 { sector = 33; texturebottom = "PANEL6"; } sidedef // 209 { sector = 26; texturebottom = "PANEL6"; } sidedef // 210 { sector = 33; texturebottom = "PANEL6"; } sidedef // 211 { sector = 25; } sidedef // 212 { sector = 26; texturebottom = "PANEL6"; } sidedef // 213 { sector = 26; texturebottom = "PANEL6"; } sidedef // 214 { sector = 33; texturebottom = "PANEL6"; } sidedef // 215 { sector = 27; texturebottom = "PANEL6"; } sidedef // 216 { sector = 33; texturebottom = "PANEL6"; } sidedef // 217 { sector = 26; } sidedef // 218 { sector = 27; texturebottom = "PANEL6"; } sidedef // 219 { sector = 27; texturebottom = "PANEL6"; } sidedef // 220 { sector = 33; texturebottom = "PANEL6"; } sidedef // 221 { sector = 28; texturebottom = "PANEL6"; } sidedef // 222 { sector = 33; texturebottom = "PANEL6"; } sidedef // 223 { sector = 27; } sidedef // 224 { sector = 28; texturebottom = "PANEL6"; } sidedef // 225 { sector = 28; texturebottom = "PANEL6"; } sidedef // 226 { sector = 33; texturebottom = "PANEL6"; } sidedef // 227 { sector = 29; texturebottom = "PANEL6"; } sidedef // 228 { sector = 33; } sidedef // 229 { sector = 28; } sidedef // 230 { sector = 29; texturebottom = "PANEL6"; } sidedef // 231 { sector = 29; texturebottom = "PANEL6"; } sidedef // 232 { sector = 33; } sidedef // 233 { sector = 30; texturebottom = "PANEL6"; } sidedef // 234 { sector = 33; } sidedef // 235 { sector = 29; } sidedef // 236 { sector = 30; } sidedef // 237 { sector = 30; texturebottom = "PANEL6"; } sidedef // 238 { sector = 33; } sidedef // 239 { sector = 31; texturebottom = "PANEL6"; } sidedef // 240 { sector = 33; } sidedef // 241 { sector = 30; } sidedef // 242 { sector = 31; } sidedef // 243 { sector = 31; texturebottom = "PANEL6"; } sidedef // 244 { sector = 33; } sidedef // 245 { sector = 32; texturebottom = "PANEL6"; } sidedef // 246 { sector = 33; } sidedef // 247 { sector = 31; } sidedef // 248 { sector = 32; } sidedef // 249 { sector = 32; texturebottom = "PANEL6"; } sidedef // 250 { sector = 33; } sidedef // 251 { sector = 32; texturebottom = "PANEL6"; } sidedef // 252 { sector = 33; } sidedef // 253 { sector = 33; texturemiddle = "PANEL6"; } sidedef // 254 { sector = 33; texturemiddle = "PANEL6"; } sidedef // 255 { sector = 33; texturemiddle = "PANEL6"; } sidedef // 256 { sector = 33; texturemiddle = "PANEL6"; } sidedef // 257 { sector = 33; texturemiddle = "PANEL6"; offsetx_mid = 32.0; } sidedef // 258 { sector = 33; texturemiddle = "PANEL6"; } sidedef // 259 { sector = 33; texturemiddle = "PANEL6"; } sidedef // 260 { sector = 33; texturemiddle = "PANEL6"; } sidedef // 261 { sector = 33; texturemiddle = "PANEL6"; } sidedef // 262 { sector = 34; } sidedef // 263 { sector = 33; texturebottom = "WOODVERT"; } sidedef // 264 { sector = 34; } sidedef // 265 { sector = 33; texturebottom = "WOODVERT"; } sidedef // 266 { sector = 34; } sidedef // 267 { sector = 33; texturebottom = "WOODVERT"; } sidedef // 268 { sector = 34; } sidedef // 269 { sector = 33; texturebottom = "WOODVERT"; } sidedef // 270 { sector = 35; texturemiddle = "PANEL6"; } sidedef // 271 { sector = 35; texturetop = "WOOD12"; } sidedef // 272 { sector = 36; } sidedef // 273 { sector = 35; texturemiddle = "PANEL6"; } sidedef // 274 { sector = 33; } sidedef // 275 { sector = 35; } sidedef // 276 { sector = 33; offsetx_mid = 32.0; } sidedef // 277 { sector = 35; } sidedef // 278 { sector = 36; texturemiddle = "PANEL6"; } sidedef // 279 { sector = 36; texturemiddle = "PANEL6"; } sidedef // 280 { sector = 36; texturemiddle = "PANEL6"; } sidedef // 281 { sector = 36; texturemiddle = "PANEL6"; } sidedef // 282 { sector = 36; texturemiddle = "DOOR3"; } sidedef // 283 { sector = 36; texturemiddle = "PANEL6"; } sidedef // 284 { sector = 36; texturemiddle = "PANEL6"; } sidedef // 285 { sector = 36; texturemiddle = "PANEL6"; } sidedef // 286 { sector = 36; texturemiddle = "PANEL6"; } sidedef // 287 { sector = 37; texturemiddle = "PANEL6"; } sidedef // 288 { sector = 37; texturemiddle = "PANEL6"; } sidedef // 289 { sector = 46; texturemiddle = "PANEL6"; offsetx_mid = 16.0; } sidedef // 290 { sector = 35; offsetx_mid = 16.0; } sidedef // 291 { sector = 38; texturebottom = "PANEL6"; } sidedef // 292 { sector = 35; texturemiddle = "PANEL6"; } sidedef // 293 { sector = 38; texturemiddle = "PANEL6"; } sidedef // 294 { sector = 39; texturebottom = "PANEL2"; } sidedef // 295 { sector = 38; } sidedef // 296 { sector = 38; texturemiddle = "PANEL6"; } sidedef // 297 { sector = 39; texturemiddle = "PANEL6"; offsetx_mid = 48.0; } sidedef // 298 { sector = 40; texturebottom = "PANEL2"; } sidedef // 299 { sector = 39; } sidedef // 300 { sector = 39; texturemiddle = "PANEL6"; offsetx_mid = 16.0; } sidedef // 301 { sector = 40; texturemiddle = "PANEL6"; offsetx_mid = 32.0; } sidedef // 302 { sector = 41; texturebottom = "PANEL2"; } sidedef // 303 { sector = 40; } sidedef // 304 { sector = 40; texturemiddle = "PANEL6"; offsetx_mid = 32.0; } sidedef // 305 { sector = 41; texturemiddle = "PANEL6"; offsetx_mid = 16.0; } sidedef // 306 { sector = 42; texturebottom = "PANEL2"; } sidedef // 307 { sector = 41; } sidedef // 308 { sector = 41; texturemiddle = "PANEL6"; offsetx_mid = 48.0; } sidedef // 309 { sector = 42; texturemiddle = "PANEL6"; } sidedef // 310 { sector = 43; texturebottom = "PANEL2"; } sidedef // 311 { sector = 42; } sidedef // 312 { sector = 42; texturemiddle = "PANEL6"; } sidedef // 313 { sector = 43; texturemiddle = "PANEL6"; offsetx_mid = 48.0; } sidedef // 314 { sector = 44; texturebottom = "PANEL2"; } sidedef // 315 { sector = 43; } sidedef // 316 { sector = 43; texturemiddle = "PANEL6"; offsetx_mid = 16.0; } sidedef // 317 { sector = 44; texturemiddle = "PANEL6"; offsetx_mid = 32.0; } sidedef // 318 { sector = 45; texturebottom = "PANEL2"; } sidedef // 319 { sector = 44; } sidedef // 320 { sector = 44; texturemiddle = "PANEL6"; offsetx_mid = 32.0; } sidedef // 321 { sector = 45; texturemiddle = "PANEL6"; offsetx_mid = 16.0; } sidedef // 322 { sector = 37; } sidedef // 323 { sector = 45; } sidedef // 324 { sector = 45; texturemiddle = "PANEL6"; offsetx_mid = 48.0; } sidedef // 325 { sector = 46; texturemiddle = "PANEL6"; } sidedef // 326 { sector = 46; texturemiddle = "PANEL6"; } sidedef // 327 { sector = 37; texturetop = "GRAYVINE"; } sidedef // 328 { sector = 54; } sidedef // 329 { sector = 37; texturetop = "GRAYVINE"; texturebottom = "GRAYVINE"; } sidedef // 330 { sector = 47; } sidedef // 331 { sector = 54; texturebottom = "GRAYVINE"; } sidedef // 332 { sector = 48; } sidedef // 333 { sector = 46; texturebottom = "GRAYVINE"; } sidedef // 334 { sector = 47; } sidedef // 335 { sector = 47; texturemiddle = "PANEL6"; } sidedef // 336 { sector = 37; texturetop = "GRAYVINE"; texturebottom = "GRAYVINE"; } sidedef // 337 { sector = 48; } sidedef // 338 { sector = 48; texturemiddle = "PANEL6"; } sidedef // 339 { sector = 46; texturebottom = "GRAYVINE"; } sidedef // 340 { sector = 48; } sidedef // 341 { sector = 54; texturebottom = "GRAYVINE"; } sidedef // 342 { sector = 47; } sidedef // 343 { sector = 52; texturemiddle = "GRAYVINE"; } sidedef // 344 { sector = 50; texturemiddle = "GRAYVINE"; } sidedef // 345 { sector = 51; texturetop = "GRAYVINE"; texturebottom = "GRAYVINE"; } sidedef // 346 { sector = 53; texturemiddle = "GRAYVINE"; } sidedef // 347 { sector = 49; texturemiddle = "GRAYVINE"; } sidedef // 348 { sector = 52; texturemiddle = "GRAYVINE"; } sidedef // 349 { sector = 50; texturemiddle = "PANEL6"; } sidedef // 350 { sector = 53; texturemiddle = "GRAYVINE"; offsetx_mid = -10.0; offsety_mid = 1.0; } sidedef // 351 { sector = 53; texturemiddle = "GRAYVINE"; offsetx_mid = -10.0; offsety_mid = 1.0; } sidedef // 352 { sector = 52; texturemiddle = "GRAYVINE"; } sidedef // 353 { sector = 49; texturetop = "GRAYVINE"; texturebottom = "GRAYVINE"; } sidedef // 354 { sector = 51; texturebottom = "GRAYVINE"; } sidedef // 355 { sector = 50; texturemiddle = "GRAYVINE"; } sidedef // 356 { sector = 52; texturetop = "GRAYVINE"; texturebottom = "GRAYVINE"; } sidedef // 357 { sector = 51; } sidedef // 358 { sector = 52; texturetop = "GRAYVINE"; texturebottom = "GRAYVINE"; } sidedef // 359 { sector = 49; } sidedef // 360 { sector = 52; texturetop = "GRAYVINE"; texturebottom = "GRAYVINE"; } sidedef // 361 { sector = 53; texturemiddle = "GRAYVINE"; } sidedef // 362 { sector = 50; texturemiddle = "GRAYVINE"; } sidedef // 363 { sector = 53; texturetop = "GRAYVINE"; texturebottom = "GRAYVINE"; } sidedef // 364 { sector = 53; } sidedef // 365 { sector = 51; } sidedef // 366 { sector = 49; texturetop = "GRAYVINE"; texturebottom = "GRAYVINE"; } sidedef // 367 { sector = 53; texturebottom = "GRAYVINE"; } sidedef // 368 { sector = 53; texturemiddle = "GRAYVINE"; } sidedef // 369 { sector = 54; } sidedef // 370 { sector = 46; } sidedef // 371 { sector = 55; texturemiddle = "GRAYVINE"; } sidedef // 372 { sector = 55; } sidedef // 373 { sector = 56; } sidedef // 374 { sector = 55; texturemiddle = "GRAYVINE"; } sidedef // 375 { sector = 53; offsetx_mid = 6.0; offsety_mid = 1.0; } sidedef // 376 { sector = 55; } sidedef // 377 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 378 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 379 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 380 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 381 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 382 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 383 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 384 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 385 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 386 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 387 { sector = 56; texturemiddle = "GRAYVINE"; } sidedef // 388 { sector = 57; texturemiddle = "GRAYVINE"; } sidedef // 389 { sector = 57; texturemiddle = "GRAYVINE"; } sidedef // 390 { sector = 57; texturemiddle = "GRAYVINE"; } sidedef // 391 { sector = 56; offsetx_mid = 32.0; } sidedef // 392 { sector = 57; } sidedef // 393 { sector = 56; texturemiddle = "GRAYVINE"; offsetx_mid = 192.0; } sidedef // 394 { sector = 58; texturemiddle = "GRAYVINE"; offsetx_mid = 48.0; } sidedef // 395 { sector = 58; } sidedef // 396 { sector = 57; texturebottom = "COMPSPAN"; } sidedef // 397 { sector = 57; texturebottom = "SW1COMM"; } sidedef // 398 { sector = 58; } sidedef // 399 { sector = 58; } sidedef // 400 { sector = 57; texturebottom = "COMPSPAN"; } sidedef // 401 { sector = 57; texturemiddle = "GRAYVINE"; offsetx_mid = 112.0; } sidedef // 402 { sector = 59; } sidedef // 403 { sector = 22; } sidedef // 404 { sector = 59; } sidedef // 405 { sector = 22; } sidedef // 406 { sector = 59; } sidedef // 407 { sector = 22; } sidedef // 408 { sector = 59; } sidedef // 409 { sector = 22; } sidedef // 410 { sector = 59; } sidedef // 411 { sector = 22; } sidedef // 412 { sector = 59; } sidedef // 413 { sector = 22; } sidedef // 414 { sector = 59; } sidedef // 415 { sector = 22; } sidedef // 416 { sector = 59; } sidedef // 417 { sector = 22; } sector // 0 { heightfloor = 0; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 1 { heightfloor = 128; heightceiling = 128; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 2 { heightfloor = 128; heightceiling = 128; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 3 { heightfloor = 0; heightceiling = 72; texturefloor = "OCRPTA01"; textureceiling = "CEIL1_1"; lightlevel = 192; xpanningfloor = 21.0; ypanningfloor = -6.0; } sector // 4 { heightfloor = 40; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 5 { heightfloor = 40; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 6 { heightfloor = 40; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 7 { heightfloor = 40; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 8 { heightfloor = 32; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 9 { heightfloor = 24; heightceiling = 72; texturefloor = "OCRPTD01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 10 { heightfloor = 0; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 11 { heightfloor = 32; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 12 { heightfloor = 0; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 13 { heightfloor = 24; heightceiling = 72; texturefloor = "OCRPTD01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 14 { heightfloor = 24; heightceiling = 72; texturefloor = "OCRPTD01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 15 { heightfloor = 0; heightceiling = 0; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; id = 1; } sector // 16 { heightfloor = 0; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 17 { heightfloor = 0; heightceiling = 0; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; id = 2; } sector // 18 { heightfloor = 0; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 19 { heightfloor = 16; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 20 { heightfloor = 16; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 21 { heightfloor = 16; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 22 { heightfloor = 0; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 23 { heightfloor = -8; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 24 { heightfloor = -16; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 25 { heightfloor = -24; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 26 { heightfloor = -32; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 27 { heightfloor = -40; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 28 { heightfloor = -48; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 29 { heightfloor = -56; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 30 { heightfloor = -56; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 31 { heightfloor = -56; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 32 { heightfloor = -56; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 33 { heightfloor = -56; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 34 { heightfloor = -40; heightceiling = 72; texturefloor = "OWOODD00"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 35 { heightfloor = -56; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 36 { heightfloor = -56; heightceiling = 8; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 37 { heightfloor = -120; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 38 { heightfloor = -64; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 39 { heightfloor = -72; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 40 { heightfloor = -80; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 41 { heightfloor = -88; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 42 { heightfloor = -96; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 43 { heightfloor = -104; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 44 { heightfloor = -112; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 45 { heightfloor = -120; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 46 { heightfloor = -120; heightceiling = -48; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 47 { heightfloor = 72; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 48 { heightfloor = 72; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 49 { heightfloor = -48; heightceiling = -48; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 50 { heightfloor = 72; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 51 { heightfloor = -120; heightceiling = -48; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 52 { heightfloor = -120; heightceiling = 72; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 53 { heightfloor = -120; heightceiling = -48; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 54 { heightfloor = -120; heightceiling = -48; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 55 { heightfloor = -120; heightceiling = -48; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; } sector // 56 { heightfloor = -120; heightceiling = -48; texturefloor = "OWOODC01"; textureceiling = "CEIL1_1"; lightlevel = 192; 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thing // 0 { x = 112.0; y = 80.0; angle = 90; type = 1; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 1 { x = -192.0; y = -240.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 2 { x = -192.0; y = -416.0; height = -24.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 3 { x = -192.0; y = -336.0; angle = 180; type = 9; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 4 { x = -192.0; y = -672.0; angle = 180; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 5 { x = -192.0; y = -800.0; angle = 180; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 6 { x = -192.0; y = -736.0; angle = 180; type = 2023; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; countsecret = true; } thing // 7 { x = -288.0; y = -736.0; angle = 0; type = 3002; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; standing = true; countsecret = true; } thing // 8 { x = -128.0; y = -928.0; angle = 0; type = 9; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; } thing // 9 { x = -256.0; y = -928.0; angle = 180; type = 9; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; } thing // 10 { x = -416.0; y = -928.0; angle = 135; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; } thing // 11 { x = -480.0; y = -800.0; angle = 90; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; } thing // 12 { x = 32.0; y = -768.0; angle = 90; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; } thing // 13 { x = -320.0; y = -496.0; angle = 90; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; } thing // 14 { x = -192.0; y = -912.0; angle = 0; type = 13; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 15 { x = -856.0; y = 80.0; angle = 0; type = 6; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 16 { x = -848.0; y = 80.0; angle = 0; type = 3005; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 17 { x = -848.0; y = 160.0; angle = 0; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 18 { x = -848.0; y = -16.0; angle = 0; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 19 { x = -912.0; y = 144.0; angle = 0; type = 58; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 20 { x = -992.0; y = 544.0; angle = 0; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; } thing // 21 { x = -992.0; y = 496.0; angle = 0; type = 3001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 22 { x = -1064.0; y = 528.0; angle = 0; type = 9; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 23 { x = -1088.0; y = 384.0; angle = 90; type = 3002; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 24 { x = -1088.0; y = 304.0; angle = 90; type = 3002; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 25 { x = -1088.0; y = 160.0; angle = 90; type = 65; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } vertex // 0 { x = -128.0; y = 192.0; } vertex // 1 { x = -32.0; y = 192.0; } vertex // 2 { x = -128.0; y = -64.0; } vertex // 3 { x = -256.0; y = -192.0; } vertex // 4 { x = -128.0; y = -192.0; } vertex // 5 { x = -32.0; y = -64.0; } vertex // 6 { x = 48.0; y = 232.0; } vertex // 7 { x = 48.0; y = 192.0; } vertex // 8 { x = 48.0; y = -64.0; } vertex // 9 { x = 144.0; y = -64.0; } vertex // 10 { x = 144.0; y = 192.0; } vertex // 11 { x = 144.0; y = 104.0; } vertex // 12 { x = 48.0; y = -368.0; } vertex // 13 { x = 80.0; y = 104.0; } vertex // 14 { x = 80.0; y = 40.0; } vertex // 15 { x = 144.0; y = 40.0; } vertex // 16 { x = -32.0; y = 232.0; } vertex // 17 { x = -32.0; y = 544.0; } vertex // 18 { x = 48.0; y = 544.0; } vertex // 19 { x = 48.0; y = 832.0; } vertex // 20 { x = -32.0; y = 832.0; } vertex // 21 { x = -32.0; y = 1152.0; } vertex // 22 { x = 48.0; y = 1152.0; } vertex // 23 { x = -256.0; y = -368.0; } vertex // 24 { x = -256.0; y = -288.0; } vertex // 25 { x = 32.0; y = -368.0; } vertex // 26 { x = 144.0; y = -368.0; } vertex // 27 { x = 144.0; y = -464.0; } vertex // 28 { x = -256.0; y = -464.0; } vertex // 29 { x = -288.0; y = -464.0; } vertex // 30 { x = -32.0; y = -288.0; } vertex // 31 { x = -512.0; y = -192.0; } vertex // 32 { x = -488.0; y = -192.0; } vertex // 33 { x = -512.0; y = -368.0; } vertex // 34 { x = -512.0; y = -288.0; } vertex // 35 { x = -512.0; y = -464.0; } vertex // 36 { x = -352.0; y = -208.0; } vertex // 37 { x = -416.0; y = -208.0; } vertex // 38 { x = -416.0; y = -272.0; } vertex // 39 { x = -352.0; y = -272.0; } vertex // 40 { x = -352.0; y = -464.0; } vertex // 41 { x = -352.0; y = -480.0; } vertex // 42 { x = 64.0; y = -480.0; } vertex // 43 { x = 64.0; y = -960.0; } vertex // 44 { x = -288.0; y = -480.0; } vertex // 45 { x = -512.0; y = -480.0; } vertex // 46 { x = -512.0; y = -960.0; } vertex // 47 { x = -64.0; y = -576.0; } vertex // 48 { x = -416.0; y = -576.0; } vertex // 49 { x = -448.0; y = -640.0; } vertex // 50 { x = -448.0; y = -800.0; } vertex // 51 { x = -416.0; y = -864.0; } vertex // 52 { x = -64.0; y = -864.0; } vertex // 53 { x = -16.0; y = -800.0; } vertex // 54 { x = -16.0; y = -752.0; } vertex // 55 { x = -16.0; y = -640.0; } vertex // 56 { x = -16.0; y = -672.0; } vertex // 57 { x = -96.0; y = -624.0; } vertex // 58 { x = -288.0; y = -624.0; } vertex // 59 { x = -368.0; y = -672.0; } vertex // 60 { x = -368.0; y = -800.0; } vertex // 61 { x = -288.0; y = -848.0; } vertex // 62 { x = -112.0; y = -848.0; } vertex // 63 { x = -480.0; y = -192.0; } vertex // 64 { x = -480.0; y = -176.0; } vertex // 65 { x = -352.0; y = -16.0; } vertex // 66 { x = -352.0; y = -176.0; } vertex // 67 { x = -416.0; y = -176.0; } vertex // 68 { x = -416.0; y = -192.0; } vertex // 69 { x = -408.0; y = -192.0; } vertex // 70 { x = -408.0; y = -176.0; } vertex // 71 { x = -488.0; y = -176.0; } vertex // 72 { x = -560.0; y = -176.0; } vertex // 73 { x = -560.0; y = -160.0; } vertex // 74 { x = -288.0; y = 288.0; } vertex // 75 { x = -288.0; y = -16.0; } vertex // 76 { x = -488.0; y = -200.0; } vertex // 77 { x = -480.0; y = -200.0; } vertex // 78 { x = -416.0; y = -200.0; } vertex // 79 { x = -408.0; y = -200.0; } vertex // 80 { x = -416.0; y = -168.0; } vertex // 81 { x = -408.0; y = -168.0; } vertex // 82 { x = -488.0; y = -168.0; } vertex // 83 { x = -480.0; y = -168.0; } vertex // 84 { x = -164.0; y = -884.0; } vertex // 85 { x = -220.0; y = -884.0; } vertex // 86 { x = -220.0; y = -940.0; } vertex // 87 { x = -164.0; y = -940.0; } vertex // 88 { x = -560.0; y = -16.0; } vertex // 89 { x = -624.0; y = -16.0; } vertex // 90 { x = -624.0; y = 288.0; } vertex // 91 { x = -560.0; y = 288.0; } vertex // 92 { x = -352.0; y = 288.0; } vertex // 93 { x = -560.0; y = 336.0; } vertex // 94 { x = -560.0; y = 416.0; } vertex // 95 { x = -552.0; y = 416.0; } vertex // 96 { x = -352.0; y = 416.0; } vertex // 97 { x = -352.0; y = 384.0; } vertex // 98 { x = -672.0; y = -64.0; } vertex // 99 { x = -560.0; y = -64.0; } vertex // 100 { x = -768.0; y = -160.0; } vertex // 101 { x = -768.0; y = -64.0; } vertex // 102 { x = -768.0; y = 160.0; } vertex // 103 { x = -752.0; y = 160.0; } vertex // 104 { x = -672.0; y = 160.0; } vertex // 105 { x = -816.0; y = 224.0; } vertex // 106 { x = -912.0; y = 224.0; } vertex // 107 { x = -960.0; y = 176.0; } vertex // 108 { x = -960.0; y = -32.0; } vertex // 109 { x = -960.0; y = 48.0; } vertex // 110 { x = -912.0; y = -64.0; } vertex // 111 { x = -888.0; y = 112.0; } vertex // 112 { x = -888.0; y = 96.0; } vertex // 113 { x = -888.0; y = 48.0; } vertex // 114 { x = -824.0; y = 48.0; } vertex // 115 { x = -824.0; y = 112.0; } vertex // 116 { x = -912.0; y = 368.0; } vertex // 117 { x = -816.0; y = 384.0; } vertex // 118 { x = -816.0; y = 368.0; } vertex // 119 { x = -912.0; y = 384.0; } vertex // 120 { x = -816.0; y = 400.0; } vertex // 121 { x = -912.0; y = 400.0; } vertex // 122 { x = -816.0; y = 416.0; } vertex // 123 { x = -912.0; y = 416.0; } vertex // 124 { x = -816.0; y = 432.0; } vertex // 125 { x = -912.0; y = 432.0; } vertex // 126 { x = -816.0; y = 448.0; } vertex // 127 { x = -912.0; y = 448.0; } vertex // 128 { x = -816.0; y = 464.0; } vertex // 129 { x = -912.0; y = 464.0; } vertex // 130 { x = -816.0; y = 576.0; } vertex // 131 { x = -1136.0; y = 576.0; } vertex // 132 { x = -1136.0; y = 464.0; } vertex // 133 { x = -1040.0; y = 464.0; } vertex // 134 { x = -1136.0; y = 208.0; } vertex // 135 { x = -960.0; y = 96.0; } vertex // 136 { x = -1040.0; y = 208.0; } vertex // 137 { x = -1184.0; y = 176.0; } vertex // 138 { x = -1200.0; y = 128.0; } vertex // 139 { x = -1200.0; y = 48.0; } vertex // 140 { x = -1168.0; y = 0.0; } vertex // 141 { x = -1024.0; y = 0.0; } vertex // 142 { x = -568.0; y = 408.0; } vertex // 143 { x = -560.0; y = 408.0; } vertex // 144 { x = -688.0; y = 160.0; } vertex // 145 { x = -560.0; y = 344.0; } vertex // 146 { x = -568.0; y = 344.0; } vertex // 147 { x = -568.0; y = 320.0; } vertex // 148 { x = -688.0; y = 320.0; } vertex // 149 { x = -752.0; y = 416.0; } vertex // 150 { x = -576.0; y = 416.0; } vertex // 151 { x = -568.0; y = 416.0; } vertex // 152 { x = -568.0; y = 336.0; } vertex // 153 { x = -576.0; y = 408.0; } vertex // 154 { x = -576.0; y = 344.0; } vertex // 155 { x = -576.0; y = 336.0; } vertex // 156 { x = -552.0; y = 408.0; } vertex // 157 { x = -552.0; y = 336.0; } vertex // 158 { x = -552.0; y = 344.0; } vertex // 159 { x = -360.0; y = 384.0; } vertex // 160 { x = -360.0; y = 320.0; } vertex // 161 { x = -352.0; y = 320.0; } linedef // 0 { v1 = 0; v2 = 1; sidefront = 0; blocking = true; } linedef // 1 { v1 = 2; v2 = 0; sidefront = 1; blocking = true; } linedef // 2 { v1 = 3; v2 = 4; sidefront = 2; blocking = true; } linedef // 3 { v1 = 1; v2 = 5; sidefront = 3; sideback = 4; twosided = true; } linedef // 4 { v1 = 6; v2 = 7; sidefront = 5; blocking = true; } linedef // 5 { v1 = 7; v2 = 8; sidefront = 6; sideback = 7; twosided = true; } linedef // 6 { v1 = 9; v2 = 8; sidefront = 8; sideback = 9; twosided = true; } linedef // 7 { v1 = 7; v2 = 10; sidefront = 10; blocking = true; } linedef // 8 { v1 = 10; v2 = 11; sidefront = 11; blocking = true; } linedef // 9 { v1 = 8; v2 = 12; sidefront = 12; sideback = 13; twosided = true; } linedef // 10 { v1 = 11; v2 = 13; sidefront = 14; sideback = 15; twosided = true; } linedef // 11 { v1 = 13; v2 = 14; sidefront = 16; sideback = 17; twosided = true; } linedef // 12 { v1 = 14; v2 = 15; sidefront = 18; sideback = 19; twosided = true; } linedef // 13 { v1 = 11; v2 = 15; sidefront = 20; blocking = true; } linedef // 14 { v1 = 15; v2 = 9; sidefront = 21; blocking = true; } linedef // 15 { v1 = 1; v2 = 7; sidefront = 22; sideback = 23; twosided = true; blockeverything = true; } linedef // 16 { v1 = 1; v2 = 16; sidefront = 24; blocking = true; } linedef // 17 { v1 = 16; v2 = 6; sidefront = 25; sideback = 26; twosided = true; } linedef // 18 { v1 = 16; v2 = 17; sidefront = 27; blocking = true; } linedef // 19 { v1 = 17; v2 = 18; sidefront = 28; sideback = 29; twosided = true; } linedef // 20 { v1 = 18; v2 = 6; sidefront = 30; blocking = true; } linedef // 21 { v1 = 19; v2 = 18; sidefront = 31; blocking = true; } linedef // 22 { v1 = 20; v2 = 19; sidefront = 32; sideback = 33; twosided = true; } linedef // 23 { v1 = 17; v2 = 20; sidefront = 34; blocking = true; } linedef // 24 { v1 = 20; v2 = 21; sidefront = 35; blocking = true; } linedef // 25 { v1 = 21; v2 = 22; sidefront = 36; blocking = true; } linedef // 26 { v1 = 22; v2 = 19; sidefront = 37; blocking = true; } linedef // 27 { v1 = 8; v2 = 5; sidefront = 38; sideback = 39; twosided = true; } linedef // 28 { v1 = 5; v2 = 2; sidefront = 40; sideback = 41; twosided = true; } linedef // 29 { v1 = 4; v2 = 2; sidefront = 42; blocking = true; } linedef // 30 { v1 = 23; v2 = 24; sidefront = 43; sideback = 44; twosided = true; } linedef // 31 { v1 = 12; v2 = 25; sidefront = 45; sideback = 46; twosided = true; } linedef // 32 { v1 = 25; v2 = 23; sidefront = 47; sideback = 48; twosided = true; } linedef // 33 { v1 = 9; v2 = 26; sidefront = 49; blocking = true; } linedef // 34 { v1 = 26; v2 = 12; sidefront = 50; sideback = 51; twosided = true; } linedef // 35 { v1 = 26; v2 = 27; sidefront = 52; blocking = true; } linedef // 36 { v1 = 27; v2 = 28; sidefront = 53; blocking = true; } linedef // 37 { v1 = 28; v2 = 29; sidefront = 54; blocking = true; } linedef // 38 { v1 = 30; v2 = 5; sidefront = 55; sideback = 56; twosided = true; } linedef // 39 { v1 = 24; v2 = 30; sidefront = 57; sideback = 58; twosided = true; } linedef // 40 { v1 = 31; v2 = 32; sidefront = 59; blocking = true; } linedef // 41 { v1 = 24; v2 = 3; sidefront = 60; sideback = 61; twosided = true; } linedef // 42 { v1 = 33; v2 = 34; sidefront = 62; blocking = true; } linedef // 43 { v1 = 35; v2 = 33; sidefront = 63; blocking = true; } linedef // 44 { v1 = 34; v2 = 24; sidefront = 64; sideback = 65; twosided = true; } linedef // 45 { v1 = 34; v2 = 31; sidefront = 66; blocking = true; } linedef // 46 { v1 = 28; v2 = 23; sidefront = 67; sideback = 68; twosided = true; } linedef // 47 { v1 = 23; v2 = 33; sidefront = 69; sideback = 70; twosided = true; } linedef // 48 { v1 = 36; v2 = 37; sidefront = 71; sideback = 72; twosided = true; } linedef // 49 { v1 = 37; v2 = 38; sidefront = 73; sideback = 74; twosided = true; } linedef // 50 { v1 = 38; v2 = 39; sidefront = 75; sideback = 76; twosided = true; } linedef // 51 { v1 = 36; v2 = 39; sidefront = 77; sideback = 78; twosided = true; } linedef // 52 { v1 = 29; v2 = 40; sidefront = 79; sideback = 80; twosided = true; } linedef // 53 { v1 = 41; v2 = 40; sidefront = 81; blocking = true; } linedef // 54 { v1 = 42; v2 = 43; sidefront = 82; blocking = true; } linedef // 55 { v1 = 29; v2 = 44; sidefront = 83; blocking = true; } linedef // 56 { v1 = 40; v2 = 35; sidefront = 84; blocking = true; } linedef // 57 { v1 = 44; v2 = 42; sidefront = 85; blocking = true; } linedef // 58 { v1 = 44; v2 = 41; sidefront = 86; sideback = 87; twosided = true; } linedef // 59 { v1 = 45; v2 = 41; sidefront = 88; blocking = true; } linedef // 60 { v1 = 46; v2 = 45; sidefront = 89; blocking = true; } linedef // 61 { v1 = 43; v2 = 46; sidefront = 90; blocking = true; } linedef // 62 { v1 = 47; v2 = 48; sidefront = 91; sideback = 92; twosided = true; } linedef // 63 { v1 = 48; v2 = 49; sidefront = 93; sideback = 94; twosided = true; } linedef // 64 { v1 = 49; v2 = 50; sidefront = 95; sideback = 96; twosided = true; } linedef // 65 { v1 = 50; v2 = 51; sidefront = 97; sideback = 98; twosided = true; } linedef // 66 { v1 = 51; v2 = 52; sidefront = 99; sideback = 100; twosided = true; } linedef // 67 { v1 = 52; v2 = 53; sidefront = 101; sideback = 102; twosided = true; } linedef // 68 { v1 = 53; v2 = 54; sidefront = 103; sideback = 104; twosided = true; } linedef // 69 { v1 = 55; v2 = 47; sidefront = 105; sideback = 106; twosided = true; } linedef // 70 { v1 = 56; v2 = 57; sidefront = 107; sideback = 108; twosided = true; } linedef // 71 { v1 = 57; v2 = 58; sidefront = 109; sideback = 110; twosided = true; } linedef // 72 { v1 = 58; v2 = 59; sidefront = 111; sideback = 112; twosided = true; } linedef // 73 { v1 = 59; v2 = 60; sidefront = 113; sideback = 114; twosided = true; } linedef // 74 { v1 = 60; v2 = 61; sidefront = 115; sideback = 116; twosided = true; } linedef // 75 { v1 = 61; v2 = 62; sidefront = 117; sideback = 118; twosided = true; } linedef // 76 { v1 = 62; v2 = 54; sidefront = 119; sideback = 120; twosided = true; } linedef // 77 { v1 = 54; v2 = 56; sidefront = 121; sideback = 122; id = 2; special = 202; arg0 = 2; arg1 = 8; arg3 = 34; twosided = true; playeruse = true; } linedef // 78 { v1 = 56; v2 = 55; sidefront = 123; sideback = 124; twosided = true; } linedef // 79 { v1 = 63; v2 = 64; sidefront = 125; blocking = true; } linedef // 80 { v1 = 65; v2 = 66; sidefront = 126; blocking = true; } linedef // 81 { v1 = 67; v2 = 68; sidefront = 127; blocking = true; } linedef // 82 { v1 = 68; v2 = 63; sidefront = 128; sideback = 129; special = 202; arg0 = 3; arg1 = 16; arg3 = 34; arg4 = 1; twosided = true; repeatspecial = true; playeruseback = true; } linedef // 83 { v1 = 69; v2 = 3; sidefront = 130; blocking = true; } linedef // 84 { v1 = 66; v2 = 70; sidefront = 131; blocking = true; } linedef // 85 { v1 = 64; v2 = 67; sidefront = 132; sideback = 133; special = 202; arg0 = 3; arg1 = 16; arg3 = 34; arg4 = 1; twosided = true; repeatspecial = true; playeruseback = true; } linedef // 86 { v1 = 71; v2 = 72; sidefront = 134; blocking = true; } linedef // 87 { v1 = 72; v2 = 73; sidefront = 135; blocking = true; } linedef // 88 { v1 = 74; v2 = 75; sidefront = 136; blocking = true; } linedef // 89 { v1 = 32; v2 = 76; sidefront = 137; sideback = 138; twosided = true; } linedef // 90 { v1 = 76; v2 = 77; sidefront = 139; sideback = 140; twosided = true; } linedef // 91 { v1 = 77; v2 = 63; sidefront = 141; sideback = 142; twosided = true; } linedef // 92 { v1 = 32; v2 = 63; sidefront = 143; blocking = true; } linedef // 93 { v1 = 68; v2 = 78; sidefront = 144; sideback = 145; twosided = true; } linedef // 94 { v1 = 78; v2 = 79; sidefront = 146; sideback = 147; twosided = true; } linedef // 95 { v1 = 79; v2 = 69; sidefront = 148; sideback = 149; twosided = true; } linedef // 96 { v1 = 68; v2 = 69; sidefront = 150; blocking = true; } linedef // 97 { v1 = 70; v2 = 67; sidefront = 151; blocking = true; } linedef // 98 { v1 = 67; v2 = 80; sidefront = 152; sideback = 153; twosided = true; } linedef // 99 { v1 = 80; v2 = 81; sidefront = 154; sideback = 155; twosided = true; } linedef // 100 { v1 = 81; v2 = 70; sidefront = 156; sideback = 157; twosided = true; } linedef // 101 { v1 = 64; v2 = 71; sidefront = 158; blocking = true; } linedef // 102 { v1 = 71; v2 = 82; sidefront = 159; sideback = 160; twosided = true; } linedef // 103 { v1 = 82; v2 = 83; sidefront = 161; sideback = 162; twosided = true; } linedef // 104 { v1 = 83; v2 = 64; sidefront = 163; sideback = 164; twosided = true; } linedef // 105 { v1 = 84; v2 = 85; sidefront = 165; sideback = 166; twosided = true; } linedef // 106 { v1 = 85; v2 = 86; sidefront = 167; sideback = 168; twosided = true; } linedef // 107 { v1 = 86; v2 = 87; sidefront = 169; sideback = 170; twosided = true; } linedef // 108 { v1 = 87; v2 = 84; sidefront = 171; sideback = 172; twosided = true; } linedef // 109 { v1 = 75; v2 = 65; sidefront = 173; blocking = true; } linedef // 110 { v1 = 88; v2 = 65; sidefront = 174; sideback = 175; twosided = true; } linedef // 111 { v1 = 88; v2 = 89; sidefront = 176; blocking = true; } linedef // 112 { v1 = 89; v2 = 90; sidefront = 177; blocking = true; } linedef // 113 { v1 = 90; v2 = 91; sidefront = 178; blocking = true; } linedef // 114 { v1 = 91; v2 = 92; sidefront = 179; sideback = 180; twosided = true; } linedef // 115 { v1 = 91; v2 = 93; sidefront = 181; blocking = true; } linedef // 116 { v1 = 94; v2 = 95; sidefront = 182; blocking = true; } linedef // 117 { v1 = 96; v2 = 97; sidefront = 183; blocking = true; } linedef // 118 { v1 = 92; v2 = 74; sidefront = 184; blocking = true; } linedef // 119 { v1 = 98; v2 = 99; sidefront = 185; blocking = true; } linedef // 120 { v1 = 100; v2 = 101; sidefront = 186; blocking = true; } linedef // 121 { v1 = 73; v2 = 100; sidefront = 187; blocking = true; } linedef // 122 { v1 = 73; v2 = 99; sidefront = 188; sideback = 189; twosided = true; } linedef // 123 { v1 = 99; v2 = 88; sidefront = 190; blocking = true; } linedef // 124 { v1 = 101; v2 = 102; sidefront = 191; sideback = 192; twosided = true; } linedef // 125 { v1 = 102; v2 = 103; sidefront = 193; blocking = true; } linedef // 126 { v1 = 104; v2 = 98; sidefront = 194; blocking = true; } linedef // 127 { v1 = 101; v2 = 98; sidefront = 195; sideback = 196; twosided = true; } linedef // 128 { v1 = 105; v2 = 102; sidefront = 197; blocking = true; } linedef // 129 { v1 = 106; v2 = 105; sidefront = 198; sideback = 199; twosided = true; } linedef // 130 { v1 = 107; v2 = 106; sidefront = 200; blocking = true; } linedef // 131 { v1 = 108; v2 = 109; sidefront = 201; blocking = true; } linedef // 132 { v1 = 110; v2 = 108; sidefront = 202; blocking = true; } linedef // 133 { v1 = 101; v2 = 110; sidefront = 203; blocking = true; } linedef // 134 { v1 = 111; v2 = 112; sidefront = 204; sideback = 205; twosided = true; } linedef // 135 { v1 = 113; v2 = 114; sidefront = 206; sideback = 207; twosided = true; } linedef // 136 { v1 = 114; v2 = 115; sidefront = 208; sideback = 209; twosided = true; } linedef // 137 { v1 = 115; v2 = 111; sidefront = 210; sideback = 211; twosided = true; } linedef // 138 { v1 = 106; v2 = 116; sidefront = 212; blocking = true; } linedef // 139 { v1 = 117; v2 = 118; sidefront = 213; blocking = true; } linedef // 140 { v1 = 118; v2 = 105; sidefront = 214; blocking = true; } linedef // 141 { v1 = 116; v2 = 118; sidefront = 215; sideback = 216; twosided = true; } linedef // 142 { v1 = 116; v2 = 119; sidefront = 217; blocking = true; } linedef // 143 { v1 = 120; v2 = 117; sidefront = 218; blocking = true; } linedef // 144 { v1 = 119; v2 = 117; sidefront = 219; sideback = 220; twosided = true; } linedef // 145 { v1 = 119; v2 = 121; sidefront = 221; blocking = true; } linedef // 146 { v1 = 122; v2 = 120; sidefront = 222; blocking = true; } linedef // 147 { v1 = 121; v2 = 120; sidefront = 223; sideback = 224; twosided = true; } linedef // 148 { v1 = 121; v2 = 123; sidefront = 225; blocking = true; } linedef // 149 { v1 = 124; v2 = 122; sidefront = 226; blocking = true; } linedef // 150 { v1 = 123; v2 = 122; sidefront = 227; sideback = 228; twosided = true; } linedef // 151 { v1 = 123; v2 = 125; sidefront = 229; blocking = true; } linedef // 152 { v1 = 126; v2 = 124; sidefront = 230; blocking = true; } linedef // 153 { v1 = 125; v2 = 124; sidefront = 231; sideback = 232; twosided = true; } linedef // 154 { v1 = 125; v2 = 127; sidefront = 233; blocking = true; } linedef // 155 { v1 = 128; v2 = 126; sidefront = 234; blocking = true; } linedef // 156 { v1 = 127; v2 = 126; sidefront = 235; sideback = 236; twosided = true; } linedef // 157 { v1 = 127; v2 = 129; sidefront = 237; blocking = true; } linedef // 158 { v1 = 129; v2 = 128; sidefront = 238; sideback = 239; twosided = true; } linedef // 159 { v1 = 130; v2 = 128; sidefront = 240; blocking = true; } linedef // 160 { v1 = 131; v2 = 130; sidefront = 241; blocking = true; } linedef // 161 { v1 = 132; v2 = 131; sidefront = 242; blocking = true; } linedef // 162 { v1 = 129; v2 = 133; sidefront = 243; blocking = true; } linedef // 163 { v1 = 134; v2 = 132; sidefront = 244; blocking = true; } linedef // 164 { v1 = 135; v2 = 107; sidefront = 245; blocking = true; } linedef // 165 { v1 = 133; v2 = 136; sidefront = 246; blocking = true; } linedef // 166 { v1 = 133; v2 = 132; sidefront = 247; sideback = 248; twosided = true; } linedef // 167 { v1 = 137; v2 = 134; sidefront = 249; blocking = true; } linedef // 168 { v1 = 138; v2 = 137; sidefront = 250; blocking = true; } linedef // 169 { v1 = 139; v2 = 138; sidefront = 251; blocking = true; } linedef // 170 { v1 = 140; v2 = 139; sidefront = 252; blocking = true; } linedef // 171 { v1 = 141; v2 = 140; sidefront = 253; blocking = true; } linedef // 172 { v1 = 109; v2 = 141; sidefront = 254; blocking = true; } linedef // 173 { v1 = 109; v2 = 135; sidefront = 255; sideback = 256; twosided = true; } linedef // 174 { v1 = 136; v2 = 135; sidefront = 257; blocking = true; } linedef // 175 { v1 = 136; v2 = 134; sidefront = 258; sideback = 259; twosided = true; } linedef // 176 { v1 = 135; v2 = 112; sidefront = 260; sideback = 261; twosided = true; } linedef // 177 { v1 = 112; v2 = 113; sidefront = 262; sideback = 263; twosided = true; } linedef // 178 { v1 = 113; v2 = 109; sidefront = 264; sideback = 265; twosided = true; } linedef // 179 { v1 = 142; v2 = 143; sidefront = 266; blocking = true; } linedef // 180 { v1 = 144; v2 = 104; sidefront = 267; blocking = true; } linedef // 181 { v1 = 145; v2 = 146; sidefront = 268; blocking = true; } linedef // 182 { v1 = 143; v2 = 145; sidefront = 269; sideback = 270; id = 4; special = 202; arg0 = 4; arg1 = 16; arg3 = 34; arg4 = 3; twosided = true; repeatspecial = true; playeruseback = true; } linedef // 183 { v1 = 95; v2 = 96; sidefront = 271; blocking = true; } linedef // 184 { v1 = 147; v2 = 148; sidefront = 272; blocking = true; } linedef // 185 { v1 = 148; v2 = 144; sidefront = 273; blocking = true; } linedef // 186 { v1 = 103; v2 = 144; sidefront = 274; sideback = 275; twosided = true; } linedef // 187 { v1 = 103; v2 = 149; sidefront = 276; blocking = true; } linedef // 188 { v1 = 149; v2 = 150; sidefront = 277; blocking = true; } linedef // 189 { v1 = 151; v2 = 142; sidefront = 278; blocking = true; } linedef // 190 { v1 = 146; v2 = 142; sidefront = 279; sideback = 280; id = 4; special = 202; arg0 = 4; arg1 = 16; arg3 = 34; arg4 = 3; twosided = true; repeatspecial = true; playeruseback = true; } linedef // 191 { v1 = 152; v2 = 147; sidefront = 281; blocking = true; } linedef // 192 { v1 = 150; v2 = 151; sidefront = 282; blocking = true; } linedef // 193 { v1 = 150; v2 = 153; sidefront = 283; sideback = 284; twosided = true; } linedef // 194 { v1 = 153; v2 = 142; sidefront = 285; sideback = 286; twosided = true; } linedef // 195 { v1 = 146; v2 = 154; sidefront = 287; sideback = 288; twosided = true; } linedef // 196 { v1 = 154; v2 = 155; sidefront = 289; sideback = 290; twosided = true; } linedef // 197 { v1 = 155; v2 = 152; sidefront = 291; sideback = 292; twosided = true; } linedef // 198 { v1 = 146; v2 = 152; sidefront = 293; blocking = true; } linedef // 199 { v1 = 143; v2 = 94; sidefront = 294; blocking = true; } linedef // 200 { v1 = 143; v2 = 156; sidefront = 295; sideback = 296; twosided = true; } linedef // 201 { v1 = 156; v2 = 95; sidefront = 297; sideback = 298; twosided = true; } linedef // 202 { v1 = 93; v2 = 145; sidefront = 299; blocking = true; } linedef // 203 { v1 = 93; v2 = 157; sidefront = 300; sideback = 301; twosided = true; } linedef // 204 { v1 = 157; v2 = 158; sidefront = 302; sideback = 303; twosided = true; } linedef // 205 { v1 = 158; v2 = 145; sidefront = 304; sideback = 305; twosided = true; } linedef // 206 { v1 = 97; v2 = 159; sidefront = 306; sideback = 307; twosided = true; } linedef // 207 { v1 = 159; v2 = 160; sidefront = 308; sideback = 309; special = 243; twosided = true; playeruse = true; playeruseback = true; } linedef // 208 { v1 = 160; v2 = 161; sidefront = 310; sideback = 311; twosided = true; } linedef // 209 { v1 = 97; v2 = 161; sidefront = 312; blocking = true; } linedef // 210 { v1 = 161; v2 = 92; sidefront = 313; blocking = true; } sidedef // 0 { sector = 0; texturemiddle = "STARG3"; } sidedef // 1 { sector = 0; texturemiddle = "STARG3"; } sidedef // 2 { sector = 11; texturemiddle = "STARG3"; } sidedef // 3 { sector = 0; } sidedef // 4 { sector = 1; texturebottom = "FLAT19"; } sidedef // 5 { sector = 4; texturemiddle = "STARG3"; } sidedef // 6 { sector = 1; texturebottom = "FLAT19"; } sidedef // 7 { sector = 2; texturebottom = "FLAT19"; } sidedef // 8 { sector = 2; } sidedef // 9 { sector = 9; } sidedef // 10 { sector = 2; texturemiddle = "STARG3"; } sidedef // 11 { sector = 2; texturemiddle = "STARG3"; } sidedef // 12 { sector = 8; texturebottom = "FLAT19"; } sidedef // 13 { sector = 9; } sidedef // 14 { sector = 2; texturebottom = "FLAT1"; } sidedef // 15 { sector = 3; } sidedef // 16 { sector = 2; texturebottom = "FLAT1"; } sidedef // 17 { sector = 3; } sidedef // 18 { sector = 2; texturebottom = "FLAT1"; } sidedef // 19 { sector = 3; } sidedef // 20 { sector = 3; texturemiddle = "STARG3"; offsetx_mid = 88.0; } sidedef // 21 { sector = 2; texturemiddle = "STARG3"; offsetx_mid = 24.0; } sidedef // 22 { sector = 1; texturemiddle = "MIDBARS1"; offsety_mid = 6.0; scaley_mid = 0.7; } sidedef // 23 { sector = 4; texturebottom = "FWATER1"; texturemiddle = "MIDBARS1"; } sidedef // 24 { sector = 4; texturemiddle = "STARG3"; } sidedef // 25 { sector = 4; texturetop = "STARG1"; } sidedef // 26 { sector = 5; } sidedef // 27 { sector = 5; texturemiddle = "STARG3"; } sidedef // 28 { sector = 5; } sidedef // 29 { sector = 6; } sidedef // 30 { sector = 5; texturemiddle = "STARG3"; } sidedef // 31 { sector = 6; texturemiddle = "STARG3"; } sidedef // 32 { sector = 6; } sidedef // 33 { sector = 7; } sidedef // 34 { sector = 6; texturemiddle = "STARG3"; } sidedef // 35 { sector = 7; texturemiddle = "STARG3"; } sidedef // 36 { sector = 7; texturemiddle = "STARG3"; } sidedef // 37 { sector = 7; texturemiddle = "STARG3"; } sidedef // 38 { sector = 1; } sidedef // 39 { sector = 8; } sidedef // 40 { sector = 0; } sidedef // 41 { sector = 11; } sidedef // 42 { sector = 11; texturemiddle = "STARG3"; } sidedef // 43 { sector = 8; } sidedef // 44 { sector = 12; } sidedef // 45 { sector = 8; texturebottom = "FLAT19"; } sidedef // 46 { sector = 10; } sidedef // 47 { sector = 8; texturebottom = "FLAT19"; } sidedef // 48 { sector = 10; } sidedef // 49 { sector = 9; texturemiddle = "STARG3"; } sidedef // 50 { sector = 9; } sidedef // 51 { sector = 10; texturebottom = "STARG3"; } sidedef // 52 { sector = 10; texturemiddle = "STARG3"; } sidedef // 53 { sector = 10; texturemiddle = "STARG3"; } sidedef // 54 { sector = 14; texturemiddle = "STARG3"; } sidedef // 55 { sector = 8; texturebottom = "FLAT19"; } sidedef // 56 { sector = 11; } sidedef // 57 { sector = 8; texturebottom = "FLAT19"; } sidedef // 58 { sector = 11; } sidedef // 59 { sector = 13; texturemiddle = "STARG3"; } sidedef // 60 { sector = 11; texturetop = "BRICK10"; } sidedef // 61 { sector = 13; } sidedef // 62 { sector = 12; texturemiddle = "STARG3"; } sidedef // 63 { sector = 14; texturemiddle = "STARG3"; } sidedef // 64 { sector = 12; texturetop = "BRICK10"; texturebottom = "FLAT19"; } sidedef // 65 { sector = 13; } sidedef // 66 { sector = 13; texturemiddle = "STARG3"; } sidedef // 67 { sector = 10; } sidedef // 68 { sector = 14; texturebottom = "STARG3"; } sidedef // 69 { sector = 12; texturebottom = "FLAT19"; } sidedef // 70 { sector = 14; } sidedef // 71 { sector = 13; texturebottom = "FLAT1"; } sidedef // 72 { sector = 15; } sidedef // 73 { sector = 13; texturebottom = "FLAT1"; } sidedef // 74 { sector = 15; } sidedef // 75 { sector = 13; texturebottom = "FLAT1"; } sidedef // 76 { sector = 15; } sidedef // 77 { sector = 15; offsetx_mid = 88.0; } sidedef // 78 { sector = 13; texturebottom = "FLAT19"; offsetx_mid = 88.0; } sidedef // 79 { sector = 14; offsetx_mid = 32.0; } sidedef // 80 { sector = 16; } sidedef // 81 { sector = 16; texturemiddle = "STARG3"; } sidedef // 82 { sector = 17; texturemiddle = "STARG3"; } sidedef // 83 { sector = 16; texturemiddle = "STARG3"; } sidedef // 84 { sector = 14; texturemiddle = "STARG3"; offsetx_mid = 96.0; } sidedef // 85 { sector = 17; texturemiddle = "STARG3"; } sidedef // 86 { sector = 16; } sidedef // 87 { sector = 17; } sidedef // 88 { sector = 17; texturemiddle = "STARG3"; } sidedef // 89 { sector = 17; texturemiddle = "STARG3"; } sidedef // 90 { sector = 17; texturemiddle = "STARG3"; } sidedef // 91 { sector = 17; texturebottom = "STARG1"; } sidedef // 92 { sector = 18; } sidedef // 93 { sector = 17; texturebottom = "STARG1"; } sidedef // 94 { sector = 18; } sidedef // 95 { sector = 17; texturebottom = "STARG1"; } sidedef // 96 { sector = 18; } sidedef // 97 { sector = 17; texturebottom = "STARG1"; } sidedef // 98 { sector = 18; } sidedef // 99 { sector = 17; texturebottom = "STARG1"; } sidedef // 100 { sector = 18; } sidedef // 101 { sector = 17; texturebottom = "STARG1"; } sidedef // 102 { sector = 18; } sidedef // 103 { sector = 17; texturebottom = "STARG1"; } sidedef // 104 { sector = 18; } sidedef // 105 { sector = 17; texturebottom = "STARG1"; } sidedef // 106 { sector = 18; } sidedef // 107 { sector = 18; } sidedef // 108 { sector = 19; texturebottom = "STONE2"; } sidedef // 109 { sector = 18; } sidedef // 110 { sector = 19; texturebottom = "STONE2"; } sidedef // 111 { sector = 18; } sidedef // 112 { sector = 19; texturebottom = "STONE2"; } sidedef // 113 { sector = 18; } sidedef // 114 { sector = 19; texturebottom = "STONE2"; } sidedef // 115 { sector = 18; } sidedef // 116 { sector = 19; texturebottom = "STONE2"; } sidedef // 117 { sector = 18; } sidedef // 118 { sector = 19; texturebottom = "STONE2"; } sidedef // 119 { sector = 18; } sidedef // 120 { sector = 19; texturebottom = "STONE2"; } sidedef // 121 { sector = 17; texturetop = "STARG1"; texturebottom = "STARG1"; offsetx_bottom = 48.0; } sidedef // 122 { sector = 19; } sidedef // 123 { sector = 17; texturebottom = "STARG1"; } sidedef // 124 { sector = 18; } sidedef // 125 { sector = 20; texturemiddle = "STARG3"; } sidedef // 126 { sector = 21; texturemiddle = "STARG3"; } sidedef // 127 { sector = 20; texturemiddle = "STARG3"; } sidedef // 128 { sector = 20; } sidedef // 129 { sector = 13; texturetop = "DOOR3"; offsetx_mid = 32.0; } sidedef // 130 { sector = 13; texturemiddle = "STARG3"; offsetx_mid = 104.0; } sidedef // 131 { sector = 21; texturemiddle = "STARG3"; } sidedef // 132 { sector = 20; } sidedef // 133 { sector = 21; texturetop = "DOOR3"; } sidedef // 134 { sector = 21; texturemiddle = "STARG3"; offsetx_mid = 8.0; } sidedef // 135 { sector = 21; texturemiddle = "STARG3"; } sidedef // 136 { sector = 27; texturemiddle = "STARG3"; } sidedef // 137 { sector = 13; } sidedef // 138 { sector = 22; } sidedef // 139 { sector = 13; } sidedef // 140 { sector = 22; } sidedef // 141 { sector = 13; } sidedef // 142 { sector = 22; } sidedef // 143 { sector = 22; texturemiddle = "DOORRED"; offsetx_mid = 24.0; } sidedef // 144 { sector = 13; } sidedef // 145 { sector = 23; } sidedef // 146 { sector = 13; } sidedef // 147 { sector = 23; } sidedef // 148 { sector = 13; } sidedef // 149 { sector = 23; } sidedef // 150 { sector = 23; texturemiddle = "DOORRED"; offsetx_mid = 96.0; } sidedef // 151 { sector = 24; texturemiddle = "DOORRED"; offsetx_mid = 56.0; } sidedef // 152 { sector = 24; } sidedef // 153 { sector = 21; } sidedef // 154 { sector = 24; } sidedef // 155 { sector = 21; } sidedef // 156 { sector = 24; } sidedef // 157 { sector = 21; } sidedef // 158 { sector = 25; texturemiddle = "DOORRED"; } sidedef // 159 { sector = 25; } sidedef // 160 { sector = 21; } sidedef // 161 { sector = 25; } sidedef // 162 { sector = 21; } sidedef // 163 { sector = 25; } sidedef // 164 { sector = 21; } sidedef // 165 { sector = 17; texturebottom = "STONE"; } sidedef // 166 { sector = 26; } sidedef // 167 { sector = 17; texturebottom = "STONE"; } sidedef // 168 { sector = 26; } sidedef // 169 { sector = 17; texturebottom = "STONE"; } sidedef // 170 { sector = 26; } sidedef // 171 { sector = 17; texturebottom = "STONE"; } sidedef // 172 { sector = 26; } sidedef // 173 { sector = 27; texturemiddle = "STARG3"; } sidedef // 174 { sector = 21; texturebottom = "STONE"; } sidedef // 175 { sector = 27; texturetop = "STARG1"; texturebottom = "OSTONE20"; } sidedef // 176 { sector = 27; texturemiddle = "STARG3"; } sidedef // 177 { sector = 27; texturemiddle = "STARG3"; } sidedef // 178 { sector = 27; texturemiddle = "STARG3"; } sidedef // 179 { sector = 27; texturetop = "STARG1"; texturebottom = "FLAT1"; offsetx_mid = 64.0; } sidedef // 180 { sector = 28; } sidedef // 181 { sector = 28; texturemiddle = "STARG3"; } sidedef // 182 { sector = 48; texturemiddle = "STARG3"; } sidedef // 183 { sector = 28; texturemiddle = "STARG3"; } sidedef // 184 { sector = 27; texturemiddle = "STARG3"; offsetx_mid = 16.0; } sidedef // 185 { sector = 29; texturemiddle = "STARG3"; offsetx_mid = 96.0; } sidedef // 186 { sector = 29; texturemiddle = "STARG3"; } sidedef // 187 { sector = 29; texturemiddle = "STARG3"; } sidedef // 188 { sector = 21; offsetx_mid = 16.0; } sidedef // 189 { sector = 29; } sidedef // 190 { sector = 21; texturemiddle = "STARG3"; offsetx_mid = 112.0; } sidedef // 191 { sector = 30; } sidedef // 192 { sector = 31; texturetop = "BRONZE3"; } sidedef // 193 { sector = 30; texturemiddle = "STARG3"; } sidedef // 194 { sector = 30; texturemiddle = "STARG3"; } sidedef // 195 { sector = 29; } sidedef // 196 { sector = 30; texturetop = "BRONZE3"; } sidedef // 197 { sector = 31; texturemiddle = "STARG3"; } sidedef // 198 { sector = 31; } sidedef // 199 { sector = 33; texturetop = "STARG1"; } sidedef // 200 { sector = 31; texturemiddle = "STARG3"; } sidedef // 201 { sector = 31; texturemiddle = "STARG3"; } sidedef // 202 { sector = 31; texturemiddle = "STARG3"; } sidedef // 203 { sector = 31; texturemiddle = "STARG3"; } sidedef // 204 { sector = 31; texturebottom = "CRATE1"; offsetx_bottom = 13.0; offsety_bottom = -4.0; } sidedef // 205 { sector = 32; texturetop = "STONE2"; offsetx_top = 48.0; } sidedef // 206 { sector = 31; texturebottom = "CRATE1"; offsetx_bottom = 13.0; offsety_bottom = -4.0; } sidedef // 207 { sector = 32; texturetop = "STONE2"; } sidedef // 208 { sector = 31; texturebottom = "CRATE1"; } sidedef // 209 { sector = 32; texturetop = "STONE2"; } sidedef // 210 { sector = 31; texturebottom = "CRATE1"; } sidedef // 211 { sector = 32; texturetop = "STONE2"; } sidedef // 212 { sector = 33; texturemiddle = "STARG3"; } sidedef // 213 { sector = 34; texturemiddle = "STARG3"; } sidedef // 214 { sector = 33; texturemiddle = "STARG3"; } sidedef // 215 { sector = 33; texturebottom = "STONE"; } sidedef // 216 { sector = 34; } sidedef // 217 { sector = 34; texturemiddle = "STARG3"; } sidedef // 218 { sector = 35; texturemiddle = "STARG3"; } sidedef // 219 { sector = 34; texturebottom = "STONE"; } sidedef // 220 { sector = 35; } sidedef // 221 { sector = 35; texturemiddle = "STARG3"; } sidedef // 222 { sector = 36; texturemiddle = "STARG3"; } sidedef // 223 { sector = 35; texturebottom = "STONE"; } sidedef // 224 { sector = 36; } sidedef // 225 { sector = 36; texturemiddle = "STARG3"; } sidedef // 226 { sector = 37; texturemiddle = "STARG3"; } sidedef // 227 { sector = 36; texturebottom = "STONE"; } sidedef // 228 { sector = 37; } sidedef // 229 { sector = 37; texturemiddle = "STARG3"; } sidedef // 230 { sector = 38; texturemiddle = "STARG3"; } sidedef // 231 { sector = 37; texturebottom = "STONE"; } sidedef // 232 { sector = 38; } sidedef // 233 { sector = 38; texturemiddle = "STARG3"; } sidedef // 234 { sector = 39; texturemiddle = "STARG3"; } sidedef // 235 { sector = 38; texturebottom = "STONE"; } sidedef // 236 { sector = 39; } sidedef // 237 { sector = 39; texturemiddle = "STARG3"; } sidedef // 238 { sector = 39; } sidedef // 239 { sector = 40; } sidedef // 240 { sector = 40; texturemiddle = "STARG3"; } sidedef // 241 { sector = 40; texturemiddle = "STARG3"; } sidedef // 242 { sector = 40; texturemiddle = "STARG3"; } sidedef // 243 { sector = 40; texturemiddle = "STARG3"; } sidedef // 244 { sector = 41; texturemiddle = "STARG3"; } sidedef // 245 { sector = 31; texturemiddle = "STARG3"; } sidedef // 246 { sector = 41; texturemiddle = "STARG3"; } sidedef // 247 { sector = 40; } sidedef // 248 { sector = 41; } sidedef // 249 { sector = 42; texturemiddle = "STARG3"; } sidedef // 250 { sector = 42; texturemiddle = "STARG3"; } sidedef // 251 { sector = 42; texturemiddle = "STARG3"; } sidedef // 252 { sector = 42; texturemiddle = "STARG3"; } sidedef // 253 { sector = 42; texturemiddle = "STARG3"; } sidedef // 254 { sector = 42; texturemiddle = "STARG3"; } sidedef // 255 { sector = 43; texturebottom = "STARG3"; offsetx_mid = 80.0; } sidedef // 256 { sector = 42; } sidedef // 257 { sector = 42; texturemiddle = "STARG3"; } sidedef // 258 { sector = 41; } sidedef // 259 { sector = 42; } sidedef // 260 { sector = 43; } sidedef // 261 { sector = 31; texturebottom = "STARG1"; } sidedef // 262 { sector = 43; texturebottom = "CRATE1"; offsetx_bottom = 29.0; offsety_bottom = -4.0; } sidedef // 263 { sector = 32; texturetop = "STONE2"; texturebottom = "STARG1"; } sidedef // 264 { sector = 43; } sidedef // 265 { sector = 31; texturebottom = "STARG1"; } sidedef // 266 { sector = 44; texturemiddle = "STARG3"; } sidedef // 267 { sector = 30; texturemiddle = "STARG3"; offsetx_mid = 80.0; } sidedef // 268 { sector = 44; texturemiddle = "STARG3"; } sidedef // 269 { sector = 44; texturebottom = "DOOR3"; } sidedef // 270 { sector = 28; texturetop = "DOOR3"; offsetx_mid = 56.0; } sidedef // 271 { sector = 28; texturemiddle = "STARG3"; offsetx_mid = 8.0; } sidedef // 272 { sector = 45; texturemiddle = "STARG3"; } sidedef // 273 { sector = 45; texturemiddle = "STARG3"; } sidedef // 274 { sector = 30; texturebottom = "STARG1"; offsetx_mid = 16.0; } sidedef // 275 { sector = 45; } sidedef // 276 { sector = 45; texturemiddle = "STARG3"; } sidedef // 277 { sector = 45; texturemiddle = "STARG3"; } sidedef // 278 { sector = 46; texturemiddle = "DOORYEL"; } sidedef // 279 { sector = 44; texturetop = "STARG3"; } sidedef // 280 { sector = 45; texturetop = "DOOR3"; texturebottom = "DOOR3"; } sidedef // 281 { sector = 45; texturemiddle = "STARG3"; offsetx_mid = 8.0; } sidedef // 282 { sector = 46; texturemiddle = "STARG3"; offsetx_mid = 48.0; } sidedef // 283 { sector = 45; } sidedef // 284 { sector = 46; } sidedef // 285 { sector = 45; } sidedef // 286 { sector = 46; } sidedef // 287 { sector = 45; } sidedef // 288 { sector = 47; } sidedef // 289 { sector = 45; } sidedef // 290 { sector = 47; } sidedef // 291 { sector = 45; } sidedef // 292 { sector = 47; } sidedef // 293 { sector = 47; texturemiddle = "DOORYEL"; } sidedef // 294 { sector = 48; texturemiddle = "DOORYEL"; offsetx_mid = 120.0; } sidedef // 295 { sector = 28; } sidedef // 296 { sector = 48; } sidedef // 297 { sector = 28; } sidedef // 298 { sector = 48; } sidedef // 299 { sector = 49; texturemiddle = "DOORYEL"; offsetx_mid = 48.0; } sidedef // 300 { sector = 28; } sidedef // 301 { sector = 49; } sidedef // 302 { sector = 28; } sidedef // 303 { sector = 49; } sidedef // 304 { sector = 28; } sidedef // 305 { sector = 49; } sidedef // 306 { sector = 28; texturebottom = "STARG1"; } sidedef // 307 { sector = 50; } sidedef // 308 { sector = 28; texturebottom = "SW2TEK"; offsety_bottom = 53.0; } sidedef // 309 { sector = 50; } sidedef // 310 { sector = 28; texturebottom = "STARG1"; } sidedef // 311 { sector = 50; } sidedef // 312 { sector = 50; texturemiddle = "STARG3"; offsetx_mid = 32.0; } sidedef // 313 { sector = 28; texturemiddle = "STARG3"; offsetx_mid = 96.0; } sector // 0 { heightfloor = 0; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 1 { heightfloor = -8; heightceiling = 128; texturefloor = "FWATER2"; textureceiling = "OBKMTD01"; lightlevel = 192; floorterrain = "Water"; } sector // 2 { heightfloor = 0; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 3 { heightfloor = 8; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OGRATA02"; lightlevel = 192; xscaleceiling = 1.1; xpanningceiling = 96.0; ypanningceiling = 40.0; } sector // 4 { heightfloor = -88; heightceiling = 128; texturefloor = "FWATER2"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 5 { heightfloor = -88; heightceiling = 0; texturefloor = "FWATER2"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 6 { heightfloor = -88; heightceiling = 0; texturefloor = "FWATER2"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 7 { heightfloor = -88; heightceiling = 0; texturefloor = "FWATER2"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 8 { heightfloor = -8; heightceiling = 128; texturefloor = "FWATER2"; textureceiling = "OBKMTD01"; lightlevel = 192; floorterrain = "Water"; } sector // 9 { heightfloor = 0; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 10 { heightfloor = 0; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 11 { heightfloor = 0; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 12 { heightfloor = -8; heightceiling = 128; texturefloor = "FWATER2"; textureceiling = "OBKMTD01"; lightlevel = 192; floorterrain = "Water"; } sector // 13 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 14 { heightfloor = 0; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 15 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "OGRATA02"; lightlevel = 192; xscaleceiling = 1.1; xpanningceiling = 119.0; ypanningceiling = 112.0; rotationceiling = 0.0; xpanningfloor = 0.0; ypanningfloor = 0.0; rotationfloor = 0.0; yscaleceiling = 1.0; xscalefloor = 1.0; yscalefloor = 1.0; } sector // 16 { heightfloor = 0; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 17 { heightfloor = 0; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 18 { heightfloor = 128; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 19 { heightfloor = 0; heightceiling = 0; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; id = 2; hidden = true; } sector // 20 { heightfloor = 0; heightceiling = 0; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; id = 3; } sector // 21 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 22 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 23 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 24 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 25 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 26 { heightfloor = 8; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 27 { heightfloor = -16; heightceiling = 96; texturefloor = "OLAVAC03"; textureceiling = "OBKMTD01"; lightlevel = 192; special = 80; floorterrain = "Sludge"; } sector // 28 { heightfloor = 24; heightceiling = 88; texturefloor = "OBRCKX05"; textureceiling = "OBKMTD01"; lightlevel = 192; floorterrain = "Sludge"; } sector // 29 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 30 { heightfloor = 0; heightceiling = 88; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 31 { heightfloor = 0; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 32 { heightfloor = 64; heightceiling = 432; texturefloor = "CRATOP2"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 33 { heightfloor = 0; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 34 { heightfloor = 16; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 35 { heightfloor = 32; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 36 { heightfloor = 48; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 37 { heightfloor = 64; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 38 { heightfloor = 80; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 39 { heightfloor = 96; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 40 { heightfloor = 96; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 41 { heightfloor = 96; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 42 { heightfloor = 96; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 43 { heightfloor = 96; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 44 { heightfloor = 16; heightceiling = 16; texturefloor = "OBRCKX05"; textureceiling = "OBKMTD01"; lightlevel = 192; special = 80; id = 4; floorterrain = "Sludge"; } sector // 45 { heightfloor = 16; heightceiling = 88; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 46 { heightfloor = 16; heightceiling = 88; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 47 { heightfloor = 16; heightceiling = 88; texturefloor = "FLAT5_4"; textureceiling = "OBKMTD01"; lightlevel = 192; } sector // 48 { heightfloor = 24; heightceiling = 88; texturefloor = "OBRCKX05"; textureceiling = "OBKMTD01"; lightlevel = 192; special = 80; floorterrain = "Sludge"; } sector // 49 { heightfloor = 24; heightceiling = 88; texturefloor = "OBRCKX05"; textureceiling = "OBKMTD01"; lightlevel = 192; special = 80; floorterrain = "Sludge"; } sector // 50 { heightfloor = 88; heightceiling = 88; texturefloor = "OBRCKX05"; textureceiling = "OBKMTD01"; lightlevel = 192; floorterrain = "Sludge"; } XGLN6@ ` p`@p0PUU5P @0(0h``` 8@88h@@\@$@ @@Ph     e|"||fZCK~blmqnm;p*q j+o&pkf|%s'o.i|e q)r#|!r(spos$r qj^i6902 mgFLYAglSh~BoYpZqIkf}gDt`vi-uv\twdxubwynTHzxfy{r|zp{}v~|t}z~x}|4AnX[rr\APnuc{Xna\r`ua_^t_r[s]]UjiXoQq[WVXKmADN  O       JX\vGVHWI zcRfbwczIydxeC.U@hStPpb@eG fRgShSgR!*"!,U/,"-3L8ZM+N]%d1&Y?0RD|]N%M7[?O@UCQD)R( 5YL#-L2Y \?,[M$ZS@'K FL&:'W)e)w)M&>R  ;?&E& !" H 9/X,A)V,(&c2'f$a0%&N^Oyh%\0$g3'Z2&'1B)['b3$`xPBTFrdQvFaCbPscQldQqcPmC)i_O~_ESN*]D`Ez_O^^6TiU<3BBB46+=WlT.<UjV==VkWUiTlWkVj*65D6M8N794C54B>L6D5C,9/>>>0<-;):<1@22A30?10>;I<B3A2@1?B=K><J=7E/>/E7N8F9>9G::H;9F8M6L>K=J<I;H:GI Q"#$.< J %4(8#+! /T/.(47,:)5g0@0@`0@@`H`@`@0@p0p00@0p0pppp@p`@`p````@p`@ @P@ @P`@`@P@ 5PP ` P`  @ P@P P@`5PP ppp`ppppp`ppppppppp`ppp`p@p`p@p`p@0@P`@  @@@@@ p`  X!"PP XP#$XXX    @  !XX%&X#' @ P@()PPXP%*XXX$&P"'0,-00+)Phh(0Ph(P01hh0h(0/+P(@(0(0.,000*-P0 0340  02/@P@ 0@056 P 0 001`0.20(3@P4PP`78`XXP X :; @P `P 97@PP`68`8`<=@@8 `P@ `>?@@8@8 @A @P8 `@8 ;<88`P8`:=PP`P`9>@@@CDB@000EFAB``GH080`0`IJ08`8EK`@`8`DF`XXP`hX`hMNh8PhP`hLHh8@8h@8`hOPPP`@8`IJ88`8`GKP`CL`0``?M$T8T@$\T$\TU$@$@$\SO\T8@\@@\RP\@@@QQ0@WX`@`@\]@ @`@[T@`@@ZU`cd@bW`0`PaX@`YP_Z^[`V\ Y]`` S^0 @ V_``@@ @R`0p00 fgP0 eb ` @@ ac0@NdP@5enamespace = "zdoom"; thing // 0 { x = 1120.0; y = 576.0; angle = 270; type = 1; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 1 { x = 248.0; y = 200.0; angle = 270; type = 9; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 2 { x = 384.0; y = 192.0; angle = 270; type = 9; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 3 { x = 544.0; y = 448.0; angle = 270; type = 3002; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 4 { x = 832.0; y = 128.0; angle = 0; type = 3002; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 5 { x = 576.0; y = -128.0; angle = 0; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 6 { x = 320.0; y = -320.0; angle = 180; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 7 { x = 512.0; y = -384.0; angle = 0; type = 3004; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 8 { x = 512.0; y = 192.0; angle = 0; type = 3005; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 9 { x = 256.0; y = 576.0; angle = 225; type = 65; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 10 { x = -256.0; y = 512.0; angle = 225; type = 82; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; alpha = 1.1; } thing // 11 { x = -256.0; y = 480.0; angle = 225; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 12 { x = -296.0; y = 512.0; angle = 225; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 13 { x = -216.0; y = 512.0; angle = 225; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 14 { x = -256.0; y = 544.0; angle = 225; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 15 { x = -216.0; y = 472.0; angle = 225; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 16 { x = -296.0; y = 472.0; angle = 225; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 17 { x = -296.0; y = 552.0; angle = 225; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 18 { x = -216.0; y = 552.0; angle = 225; type = 2049; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } thing // 19 { x = -256.0; y = -64.0; angle = 90; type = 3003; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; ambush = true; standing = true; } thing // 20 { x = -256.0; y = -148.0; angle = 90; type = 38; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; skill6 = true; skill7 = true; skill8 = true; single = true; coop = true; dm = true; ambush = true; standing = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; } vertex // 0 { x = -448.0; y = -576.0; } vertex // 1 { x = -448.0; y = 832.0; } vertex // 2 { x = 1216.0; y = -576.0; } vertex // 3 { x = 1216.0; y = 832.0; } vertex // 4 { x = -128.0; y = 832.0; } vertex // 5 { x = -64.0; y = 256.0; } vertex // 6 { x = -64.0; y = -256.0; } vertex // 7 { x = 128.0; y = -256.0; } vertex // 8 { x = 128.0; y = -96.0; } vertex // 9 { x = 448.0; y = 512.0; } vertex // 10 { x = 448.0; y = 704.0; } vertex // 11 { x = -64.0; y = -448.0; } vertex // 12 { x = 640.0; y = -448.0; } vertex // 13 { x = 896.0; y = -256.0; } vertex // 14 { x = 896.0; y = -448.0; } vertex // 15 { x = 448.0; y = -256.0; } vertex // 16 { x = 640.0; y = -256.0; } vertex // 17 { x = 448.0; y = -96.0; } vertex // 18 { x = 448.0; y = 256.0; } vertex // 19 { x = 640.0; y = 256.0; } vertex // 20 { x = 640.0; y = 64.0; } vertex // 21 { x = 1088.0; y = 256.0; } vertex // 22 { x = 1088.0; y = 64.0; } vertex // 23 { x = 896.0; y = 64.0; } vertex // 24 { x = 1088.0; y = -448.0; } vertex // 25 { x = 128.0; y = 256.0; } vertex // 26 { x = 128.0; y = 512.0; } vertex // 27 { x = 640.0; y = 704.0; } vertex // 28 { x = -64.0; y = 704.0; } vertex // 29 { x = 128.0; y = 128.0; } vertex // 30 { x = 448.0; y = 128.0; } vertex // 31 { x = 672.0; y = 32.0; } vertex // 32 { x = 672.0; y = -224.0; } vertex // 33 { x = 864.0; y = -224.0; } vertex // 34 { x = 864.0; y = 32.0; } vertex // 35 { x = 672.0; y = 704.0; } vertex // 36 { x = 672.0; y = 320.0; } vertex // 37 { x = 1056.0; y = 320.0; } vertex // 38 { x = 1056.0; y = 704.0; } vertex // 39 { x = 896.0; y = 832.0; } vertex // 40 { x = -128.0; y = 960.0; } vertex // 41 { x = 1024.0; y = 960.0; } vertex // 42 { x = 1024.0; y = 832.0; } vertex // 43 { x = 1024.0; y = 1920.0; } vertex // 44 { x = 620.0; y = 960.0; } vertex // 45 { x = -128.0; y = 1920.0; } vertex // 46 { x = -128.0; y = 640.0; } vertex // 47 { x = -384.0; y = 640.0; } vertex // 48 { x = -384.0; y = -256.0; } vertex // 49 { x = -128.0; y = -256.0; } vertex // 50 { x = -128.0; y = 128.0; } vertex // 51 { x = -128.0; y = 256.0; } vertex // 52 { x = -192.0; y = 256.0; } vertex // 53 { x = -192.0; y = 576.0; } vertex // 54 { x = -320.0; y = 576.0; } vertex // 55 { x = -320.0; y = -192.0; } vertex // 56 { x = -192.0; y = -192.0; } vertex // 57 { x = -192.0; y = 128.0; } vertex // 58 { x = 480.0; y = 960.0; } vertex // 59 { x = 480.0; y = 992.0; } vertex // 60 { x = 604.0; y = 960.0; } vertex // 61 { x = 604.0; y = 992.0; } vertex // 62 { x = 604.0; y = 1020.0; } vertex // 63 { x = 464.0; y = 960.0; } vertex // 64 { x = 604.0; y = 1088.0; } vertex // 65 { x = 480.0; y = 1020.0; } vertex // 66 { x = 620.0; y = 952.0; } vertex // 67 { x = 604.0; y = 952.0; } vertex // 68 { x = 464.0; y = 952.0; } vertex // 69 { x = 480.0; y = 952.0; } vertex // 70 { x = 480.0; y = 1088.0; } linedef // 0 { v1 = 0; v2 = 1; sidefront = 0; blocking = true; } linedef // 1 { v1 = 2; v2 = 0; sidefront = 1; blocking = true; } linedef // 2 { v1 = 3; v2 = 2; sidefront = 2; blocking = true; } linedef // 3 { v1 = 1; v2 = 4; sidefront = 3; blocking = true; } linedef // 4 { v1 = 5; v2 = 6; sidefront = 4; sideback = 5; twosided = true; } linedef // 5 { v1 = 6; v2 = 7; sidefront = 6; sideback = 7; twosided = true; } linedef // 6 { v1 = 7; v2 = 8; sidefront = 8; sideback = 9; twosided = true; } linedef // 7 { v1 = 9; v2 = 10; sidefront = 10; sideback = 11; twosided = true; } linedef // 8 { v1 = 6; v2 = 11; sidefront = 12; sideback = 13; twosided = true; } linedef // 9 { v1 = 11; v2 = 12; sidefront = 14; sideback = 15; twosided = true; } linedef // 10 { v1 = 13; v2 = 14; sidefront = 16; sideback = 17; twosided = true; } linedef // 11 { v1 = 15; v2 = 7; sidefront = 18; sideback = 19; twosided = true; } linedef // 12 { v1 = 16; v2 = 15; sidefront = 20; sideback = 21; twosided = true; } linedef // 13 { v1 = 15; v2 = 17; sidefront = 22; sideback = 23; twosided = true; } linedef // 14 { v1 = 18; v2 = 19; sidefront = 24; sideback = 25; twosided = true; } linedef // 15 { v1 = 20; v2 = 16; sidefront = 26; sideback = 27; twosided = true; } linedef // 16 { v1 = 19; v2 = 21; sidefront = 28; sideback = 29; twosided = true; } linedef // 17 { v1 = 21; v2 = 22; sidefront = 30; sideback = 31; twosided = true; } linedef // 18 { v1 = 23; v2 = 20; sidefront = 32; sideback = 33; twosided = true; } linedef // 19 { v1 = 19; v2 = 20; sidefront = 34; sideback = 35; twosided = true; } linedef // 20 { v1 = 23; v2 = 13; sidefront = 36; sideback = 37; twosided = true; } linedef // 21 { v1 = 14; v2 = 24; sidefront = 38; sideback = 39; twosided = true; } linedef // 22 { v1 = 24; v2 = 22; sidefront = 40; sideback = 41; twosided = true; } linedef // 23 { v1 = 22; v2 = 23; sidefront = 42; sideback = 43; twosided = true; } linedef // 24 { v1 = 13; v2 = 16; sidefront = 44; sideback = 45; twosided = true; } linedef // 25 { v1 = 12; v2 = 16; sidefront = 46; sideback = 47; twosided = true; } linedef // 26 { v1 = 12; v2 = 14; sidefront = 48; sideback = 49; twosided = true; } linedef // 27 { v1 = 25; v2 = 26; sidefront = 50; sideback = 51; twosided = true; } linedef // 28 { v1 = 10; v2 = 27; sidefront = 52; sideback = 53; twosided = true; } linedef // 29 { v1 = 27; v2 = 19; sidefront = 54; sideback = 55; twosided = true; } linedef // 30 { v1 = 10; v2 = 28; sidefront = 56; sideback = 57; twosided = true; } linedef // 31 { v1 = 28; v2 = 5; sidefront = 58; sideback = 59; twosided = true; } linedef // 32 { v1 = 25; v2 = 5; sidefront = 60; sideback = 61; twosided = true; } linedef // 33 { v1 = 18; v2 = 9; sidefront = 62; sideback = 63; twosided = true; } linedef // 34 { v1 = 26; v2 = 9; sidefront = 64; sideback = 65; twosided = true; } linedef // 35 { v1 = 18; v2 = 25; sidefront = 66; sideback = 67; twosided = true; } linedef // 36 { v1 = 29; v2 = 30; sidefront = 68; sideback = 69; twosided = true; } linedef // 37 { v1 = 17; v2 = 30; sidefront = 70; sideback = 71; twosided = true; } linedef // 38 { v1 = 17; v2 = 8; sidefront = 72; sideback = 73; twosided = true; } linedef // 39 { v1 = 8; v2 = 29; sidefront = 74; sideback = 75; twosided = true; } linedef // 40 { v1 = 29; v2 = 25; sidefront = 76; sideback = 77; twosided = true; } linedef // 41 { v1 = 30; v2 = 18; sidefront = 78; sideback = 79; twosided = true; } linedef // 42 { v1 = 31; v2 = 32; sidefront = 80; sideback = 81; twosided = true; } linedef // 43 { v1 = 32; v2 = 33; sidefront = 82; sideback = 83; twosided = true; } linedef // 44 { v1 = 33; v2 = 34; sidefront = 84; sideback = 85; twosided = true; } linedef // 45 { v1 = 34; v2 = 31; sidefront = 86; sideback = 87; twosided = true; } linedef // 46 { v1 = 35; v2 = 36; sidefront = 88; sideback = 89; twosided = true; } linedef // 47 { v1 = 36; v2 = 37; sidefront = 90; sideback = 91; twosided = true; } linedef // 48 { v1 = 37; v2 = 38; sidefront = 92; sideback = 93; twosided = true; } linedef // 49 { v1 = 38; v2 = 35; sidefront = 94; sideback = 95; twosided = true; } linedef // 50 { v1 = 4; v2 = 39; sidefront = 96; 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